More more more more more more more more more more more more more more more more more work
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@@ -13,9 +13,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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@@ -0,0 +0,0 @@ public class ChunkHolder {
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this.setTicketLevel(level);
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this.changedBlocksPerSection = new ShortSet[world.getSectionsCount()];
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this.chunkMap = (ChunkMap)playersWatchingChunkProvider; // Paper
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long key = net.minecraft.server.MCUtil.getCoordinateKey(this.pos);
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this.playersInMobSpawnRange = this.chunkMap.playerMobSpawnMap.getObjectsInRange(key);
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this.playersInChunkTickRange = this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(key);
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+ // Paper start - optimise checkDespawn
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+ LevelChunk chunk = this.getFullChunkUnchecked();
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+ if (chunk != null) {
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@@ -23,53 +23,57 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ // Paper end - optimise checkDespawn
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}
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// Paper end - optimise isOutsideOfRange
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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final CallbackExecutor chunkLoadConversionCallbackExecutor = new CallbackExecutor(); // Paper
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// Paper start - distance maps
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private final com.destroystokyo.paper.util.misc.PooledLinkedHashSets<ServerPlayer> pooledLinkedPlayerHashSets = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets<>();
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int viewDistance;
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public final com.destroystokyo.paper.util.PlayerMobDistanceMap playerMobDistanceMap; // Paper
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+ // Paper start - optimise checkDespawn
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+ public static final int GENERAL_AREA_MAP_SQUARE_RADIUS = 40;
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+ public static final double GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE = 16.0 * (GENERAL_AREA_MAP_SQUARE_RADIUS - 1);
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+ public static final double GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE_SQUARED = GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE * GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE;
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerGeneralAreaMap;
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+ // Paper end - optimise checkDespawn
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void addPlayerToDistanceMaps(ServerPlayer player) {
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int chunkX = MCUtil.getChunkCoordinate(player.getX());
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int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
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// Note: players need to be explicitly added to distance maps before they can be updated
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+ // Paper start - optimise checkDespawn
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+ this.playerGeneralAreaMap.add(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS);
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+ // Paper end - optimise checkDespawn
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+
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// CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
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public final CallbackExecutor callbackExecutor = new CallbackExecutor();
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public static final class CallbackExecutor implements java.util.concurrent.Executor, Runnable {
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
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this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ this.playerGeneralAreaMap.add(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn
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}
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void removePlayerFromDistanceMaps(ServerPlayer player) {
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+ // Paper start - optimise checkDespawn
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+ this.playerGeneralAreaMap.remove(player);
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+ // Paper end - optimise checkDespawn
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.playerMobSpawnMap.remove(player);
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this.playerChunkTickRangeMap.remove(player);
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ this.playerGeneralAreaMap.remove(player); // Paper - optimise checkDespawns
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}
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void updateMaps(ServerPlayer player) {
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int chunkX = MCUtil.getChunkCoordinate(player.getX());
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int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
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// Note: players need to be explicitly added to distance maps before they can be updated
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+ // Paper start - optimise checkDespawn
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+ this.playerGeneralAreaMap.update(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS);
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+ // Paper end - optimise checkDespawn
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
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}
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- // Paper end - use distance map to optimise entity tracker
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+ // Paper end - use distance map to optimise entity trackerD
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this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise PlayerChunkMap#isOutsideRange
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+ this.playerGeneralAreaMap.update(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn
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}
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// Paper end
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// Paper start
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.regionManagers.add(this.dataRegionManager);
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// Paper end
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this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
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}
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});
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// Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - optimise checkDespawn
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+ this.playerGeneralAreaMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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