Added PlayerToggleSprint event and sprinting related API.
By: Rigby <rigby@onarandombox.com>
This commit is contained in:
@@ -150,6 +150,13 @@ public class PlayerListener implements Listener {
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*/
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public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {}
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/**
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* Called when a player toggles sprint mode
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*
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* @param event Relevant event details
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*/
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public void onPlayerToggleSprint(PlayerToggleSprintEvent event) {}
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/**
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* Called when a player fills a bucket
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*
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@@ -191,10 +198,10 @@ public class PlayerListener implements Listener {
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* @param event Relevant event details
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*/
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public void onPlayerFish(PlayerFishEvent event) {}
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/**
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* Called when a player's game mode is changed
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*
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*
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* @param event Relevant event details
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*/
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public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {}
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@@ -0,0 +1,34 @@
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package org.bukkit.event.player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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/**
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* Called when a player toggles their sprinting state
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*/
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public class PlayerToggleSprintEvent extends PlayerEvent implements Cancellable {
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private boolean isSprinting;
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private boolean cancel = false;
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public PlayerToggleSprintEvent(final Player player, boolean isSprinting) {
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super(Type.PLAYER_TOGGLE_SPRINT, player);
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this.isSprinting = isSprinting;
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}
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/**
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* Gets whether the player is now sprinting or not.
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*
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* @return sprinting state
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*/
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public boolean isSprinting() {
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return isSprinting;
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}
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public boolean isCancelled() {
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return cancel;
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}
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public void setCancelled(boolean cancel) {
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this.cancel = cancel;
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}
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}
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