Added PlayerToggleSprint event and sprinting related API.

By: Rigby <rigby@onarandombox.com>
This commit is contained in:
Bukkit/Spigot
2011-09-21 11:46:33 +01:00
parent ff51e5c299
commit a3e8ec7d78
5 changed files with 76 additions and 7 deletions

View File

@@ -150,6 +150,13 @@ public class PlayerListener implements Listener {
*/
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {}
/**
* Called when a player toggles sprint mode
*
* @param event Relevant event details
*/
public void onPlayerToggleSprint(PlayerToggleSprintEvent event) {}
/**
* Called when a player fills a bucket
*
@@ -191,10 +198,10 @@ public class PlayerListener implements Listener {
* @param event Relevant event details
*/
public void onPlayerFish(PlayerFishEvent event) {}
/**
* Called when a player's game mode is changed
*
*
* @param event Relevant event details
*/
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {}

View File

@@ -0,0 +1,34 @@
package org.bukkit.event.player;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
/**
* Called when a player toggles their sprinting state
*/
public class PlayerToggleSprintEvent extends PlayerEvent implements Cancellable {
private boolean isSprinting;
private boolean cancel = false;
public PlayerToggleSprintEvent(final Player player, boolean isSprinting) {
super(Type.PLAYER_TOGGLE_SPRINT, player);
this.isSprinting = isSprinting;
}
/**
* Gets whether the player is now sprinting or not.
*
* @return sprinting state
*/
public boolean isSprinting() {
return isSprinting;
}
public boolean isCancelled() {
return cancel;
}
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}
}