Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/ By: Thinkofdeath <thinkofdeath@spigotmc.org>
This commit is contained in:
48
paper-server/nms-patches/EntityAgeable.patch
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48
paper-server/nms-patches/EntityAgeable.patch
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@@ -0,0 +1,48 @@
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--- ../work/decompile-bb26c12b/net/minecraft/server/EntityAgeable.java 2014-11-27 08:59:46.649422075 +1100
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+++ src/main/java/net/minecraft/server/EntityAgeable.java 2014-11-27 08:42:10.144850927 +1100
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@@ -7,6 +7,7 @@
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protected int c;
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private float bk = -1.0F;
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private float bl;
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+ public boolean ageLocked = false; // CraftBukkit
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public EntityAgeable(World world) {
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super(world);
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@@ -27,14 +28,14 @@
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if (entityageable != null) {
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entityageable.setAgeRaw(-24000);
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entityageable.setPositionRotation(this.locX, this.locY, this.locZ, 0.0F, 0.0F);
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- this.world.addEntity(entityageable);
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+ this.world.addEntity(entityageable, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER_EGG); // CraftBukkit
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if (itemstack.hasName()) {
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entityageable.setCustomName(itemstack.getName());
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}
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if (!entityhuman.abilities.canInstantlyBuild) {
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--itemstack.count;
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- if (itemstack.count <= 0) {
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+ if (itemstack.count == 0) { // CraftBukkit - allow less than 0 stacks as "infinite"
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entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null);
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}
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}
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@@ -99,17 +100,19 @@
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super.b(nbttagcompound);
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nbttagcompound.setInt("Age", this.getAge());
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nbttagcompound.setInt("ForcedAge", this.b);
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+ nbttagcompound.setBoolean("AgeLocked", this.ageLocked); // CraftBukkit
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}
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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this.setAgeRaw(nbttagcompound.getInt("Age"));
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this.b = nbttagcompound.getInt("ForcedAge");
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+ this.ageLocked = nbttagcompound.getBoolean("AgeLocked"); // CraftBukkit
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}
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public void m() {
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super.m();
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- if (this.world.isStatic) {
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+ if (this.world.isStatic || ageLocked) { // CraftBukkit
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if (this.c > 0) {
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if (this.c % 4 == 0) {
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this.world.addParticle(EnumParticle.VILLAGER_HAPPY, this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + 0.5D + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, 0.0D, 0.0D, 0.0D, new int[0]);
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