Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/ By: Thinkofdeath <thinkofdeath@spigotmc.org>
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31
paper-server/nms-patches/EntityProjectile.patch
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31
paper-server/nms-patches/EntityProjectile.patch
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@@ -0,0 +1,31 @@
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--- ../work/decompile-bb26c12b/net/minecraft/server/EntityProjectile.java 2014-11-27 08:59:46.725421741 +1100
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+++ src/main/java/net/minecraft/server/EntityProjectile.java 2014-11-27 08:42:10.140850934 +1100
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@@ -25,6 +25,7 @@
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public EntityProjectile(World world, EntityLiving entityliving) {
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super(world);
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this.shooter = entityliving;
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+ this.projectileSource = (org.bukkit.entity.LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
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this.a(0.25F, 0.25F);
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this.setPositionRotation(entityliving.locX, entityliving.locY + (double) entityliving.getHeadHeight(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
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this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F);
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@@ -130,7 +131,7 @@
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MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
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if (movingobjectposition1 != null) {
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- double d1 = vec3d.f(movingobjectposition1.pos);
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+ double d1 = vec3d.distanceSquared(movingobjectposition1.pos); // CraftBukkit - distance efficiency
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if (d1 < d0 || d0 == 0.0D) {
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entity = entity1;
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@@ -150,6 +151,11 @@
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this.aq();
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} else {
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this.a(movingobjectposition);
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+ // CraftBukkit start
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+ if (this.dead) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this);
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+ }
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+ // CraftBukkit end
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}
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}
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