Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/ By: Thinkofdeath <thinkofdeath@spigotmc.org>
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42
paper-server/nms-patches/EntitySnowman.patch
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42
paper-server/nms-patches/EntitySnowman.patch
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@@ -0,0 +1,42 @@
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--- ../work/decompile-bb26c12b/net/minecraft/server/EntitySnowman.java 2014-11-27 08:59:46.733421706 +1100
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+++ src/main/java/net/minecraft/server/EntitySnowman.java 2014-11-27 08:42:10.144850927 +1100
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@@ -1,5 +1,11 @@
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package net.minecraft.server;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.craftbukkit.util.CraftMagicNumbers;
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+import org.bukkit.event.block.EntityBlockFormEvent;
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+// CraftBukkit end
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+
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public class EntitySnowman extends EntityGolem implements IRangedEntity {
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public EntitySnowman(World world) {
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@@ -31,7 +37,7 @@
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}
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if (this.world.getBiome(new BlockPosition(i, 0, k)).a(new BlockPosition(i, j, k)) > 1.0F) {
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- this.damageEntity(DamageSource.BURN, 1.0F);
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+ this.damageEntity(CraftEventFactory.MELTING, 1.0F); // CraftBukkit - DamageSource.BURN -> CraftEventFactory.MELTING
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}
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for (int l = 0; l < 4; ++l) {
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@@ -39,7 +45,17 @@
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j = MathHelper.floor(this.locY);
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k = MathHelper.floor(this.locZ + (double) ((float) (l / 2 % 2 * 2 - 1) * 0.25F));
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if (this.world.getType(new BlockPosition(i, j, k)).getBlock().getMaterial() == Material.AIR && this.world.getBiome(new BlockPosition(i, 0, k)).a(new BlockPosition(i, j, k)) < 0.8F && Blocks.SNOW_LAYER.canPlace(this.world, new BlockPosition(i, j, k))) {
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- this.world.setTypeUpdate(new BlockPosition(i, j, k), Blocks.SNOW_LAYER.getBlockData());
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+ // CraftBukkit start
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+ org.bukkit.block.BlockState blockState = this.world.getWorld().getBlockAt(i, j, k).getState();
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+ blockState.setType(CraftMagicNumbers.getMaterial(Blocks.SNOW_LAYER));
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+
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+ EntityBlockFormEvent event = new EntityBlockFormEvent(this.getBukkitEntity(), blockState.getBlock(), blockState);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if(!event.isCancelled()) {
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+ blockState.update(true);
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+ }
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+ // CraftBukkit end
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}
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}
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}
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