Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/ By: Thinkofdeath <thinkofdeath@spigotmc.org>
This commit is contained in:
109
paper-server/nms-patches/SpawnerCreature.patch
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109
paper-server/nms-patches/SpawnerCreature.patch
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@@ -0,0 +1,109 @@
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--- ../work/decompile-bb26c12b/net/minecraft/server/SpawnerCreature.java 2014-11-27 08:59:46.893421001 +1100
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+++ src/main/java/net/minecraft/server/SpawnerCreature.java 2014-11-27 08:42:10.164850887 +1100
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@@ -6,10 +6,16 @@
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import java.util.Random;
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import java.util.Set;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.util.LongHash;
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+import org.bukkit.craftbukkit.util.LongHashSet;
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+import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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+// CraftBukkit end
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+
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public final class SpawnerCreature {
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private static final int a = (int) Math.pow(17.0D, 2.0D);
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- private final Set b = Sets.newHashSet();
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+ private final LongHashSet b = new LongHashSet();
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public SpawnerCreature() {}
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@@ -36,14 +42,18 @@
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for (int i1 = -b0; i1 <= b0; ++i1) {
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for (k = -b0; k <= b0; ++k) {
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boolean flag3 = i1 == -b0 || i1 == b0 || k == -b0 || k == b0;
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- ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(i1 + l, k + j);
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+ // ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(i1 + l, k + j);
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- if (!this.b.contains(chunkcoordintpair)) {
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+ // CraftBukkit start - use LongHash and LongHashSet
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+ long chunkCoords = LongHash.toLong(i1 + l, k + j);
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+
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+ if (!this.b.contains(chunkCoords)) {
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++i;
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- if (!flag3 && worldserver.af().isInBounds(chunkcoordintpair)) {
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- this.b.add(chunkcoordintpair);
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+ if (!flag3 && worldserver.af().isInBounds(chunkCoords)) {
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+ this.b.add(chunkCoords);
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}
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}
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+ // CraftBukkit end
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}
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}
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}
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@@ -57,18 +67,41 @@
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for (int k1 = 0; k1 < j; ++k1) {
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EnumCreatureType enumcreaturetype = aenumcreaturetype[k1];
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+
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+ // CraftBukkit start - Use per-world spawn limits
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+ int limit = enumcreaturetype.b();
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+ switch (enumcreaturetype) {
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+ case MONSTER:
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+ limit = worldserver.getWorld().getMonsterSpawnLimit();
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+ break;
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+ case CREATURE:
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+ limit = worldserver.getWorld().getAnimalSpawnLimit();
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+ break;
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+ case WATER_CREATURE:
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+ limit = worldserver.getWorld().getWaterAnimalSpawnLimit();
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+ break;
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+ case AMBIENT:
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+ limit = worldserver.getWorld().getAmbientSpawnLimit();
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+ break;
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+ }
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+
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+ if (limit == 0) {
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+ continue;
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+ }
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+ // CraftBukkit end
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if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && (!enumcreaturetype.e() || flag2)) {
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k = worldserver.a(enumcreaturetype.a());
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- int l1 = enumcreaturetype.b() * i / SpawnerCreature.a;
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+ int l1 = limit * i / a; // CraftBukkit - use per-world limits
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if (k <= l1) {
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Iterator iterator1 = this.b.iterator();
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label115:
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while (iterator1.hasNext()) {
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- ChunkCoordIntPair chunkcoordintpair1 = (ChunkCoordIntPair) iterator1.next();
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- BlockPosition blockposition1 = getRandomPosition(worldserver, chunkcoordintpair1.x, chunkcoordintpair1.z);
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+ // CraftBukkit start = use LongHash and LongObjectHashMap
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+ long key = ((Long) iterator1.next()).longValue();
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+ BlockPosition blockposition1 = getRandomPosition(worldserver, LongHash.msw(key), LongHash.lsw(key));
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int i2 = blockposition1.getX();
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int j2 = blockposition1.getY();
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int k2 = blockposition1.getZ();
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@@ -120,7 +153,7 @@
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groupdataentity = entityinsentient.prepare(worldserver.E(new BlockPosition(entityinsentient)), groupdataentity);
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if (entityinsentient.canSpawn()) {
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++l2;
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- worldserver.addEntity(entityinsentient);
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+ worldserver.addEntity(entityinsentient, SpawnReason.NATURAL); // CraftBukkit - Added a reason for spawning this creature
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}
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if (l2 >= entityinsentient.bU()) {
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@@ -214,8 +247,10 @@
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}
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entityinsentient.setPositionRotation((double) ((float) j1 + 0.5F), (double) blockposition.getY(), (double) ((float) k1 + 0.5F), random.nextFloat() * 360.0F, 0.0F);
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- world.addEntity(entityinsentient);
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+ // CraftBukkit start - Added a reason for spawning this creature, moved entityinsentient.prepare(groupdataentity) up
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groupdataentity = entityinsentient.prepare(world.E(new BlockPosition(entityinsentient)), groupdataentity);
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+ world.addEntity(entityinsentient, SpawnReason.CHUNK_GEN);
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+ // CraftBukkit end
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flag = true;
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}
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