Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/ By: Thinkofdeath <thinkofdeath@spigotmc.org>
This commit is contained in:
@@ -32,7 +32,7 @@ import net.minecraft.server.EntitySmallFireball;
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import net.minecraft.server.EntitySnowball;
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import net.minecraft.server.EntityThrownExpBottle;
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import net.minecraft.server.EntityWitherSkull;
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import net.minecraft.server.EnumFacing;
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import net.minecraft.server.EnumDirection;
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import net.minecraft.server.IPosition;
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import net.minecraft.server.IProjectile;
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import net.minecraft.server.MathHelper;
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@@ -48,7 +48,7 @@ public class CraftBlockProjectileSource implements BlockProjectileSource {
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@Override
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public Block getBlock() {
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return dispenserBlock.getWorld().getWorld().getBlockAt(dispenserBlock.x, dispenserBlock.y, dispenserBlock.z);
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return dispenserBlock.getWorld().getWorld().getBlockAt(dispenserBlock.getPosition().getX(), dispenserBlock.getPosition().getY(), dispenserBlock.getPosition().getZ());
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}
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@Override
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@@ -60,10 +60,10 @@ public class CraftBlockProjectileSource implements BlockProjectileSource {
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public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity) {
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Validate.isTrue(getBlock().getType() == Material.DISPENSER, "Block is no longer dispenser");
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// Copied from BlockDispenser.dispense()
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SourceBlock isourceblock = new SourceBlock(dispenserBlock.getWorld(), dispenserBlock.x, dispenserBlock.y, dispenserBlock.z);
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SourceBlock isourceblock = new SourceBlock(dispenserBlock.getWorld(), dispenserBlock.getPosition());
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// Copied from DispenseBehaviorProjectile
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IPosition iposition = BlockDispenser.a(isourceblock);
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EnumFacing enumfacing = BlockDispenser.b(isourceblock.h());
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EnumDirection enumdirection = BlockDispenser.b(isourceblock.f());
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net.minecraft.server.World world = dispenserBlock.getWorld();
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net.minecraft.server.Entity launch = null;
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@@ -72,7 +72,7 @@ public class CraftBlockProjectileSource implements BlockProjectileSource {
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} else if (Egg.class.isAssignableFrom(projectile)) {
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launch = new EntityEgg(world, iposition.getX(), iposition.getY(), iposition.getZ());
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} else if (EnderPearl.class.isAssignableFrom(projectile)) {
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launch = new EntityEnderPearl(world);
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launch = new EntityEnderPearl(world, null);
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launch.setPosition(iposition.getX(), iposition.getY(), iposition.getZ());
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} else if (ThrownExpBottle.class.isAssignableFrom(projectile)) {
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launch = new EntityThrownExpBottle(world, iposition.getX(), iposition.getY(), iposition.getZ());
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@@ -83,13 +83,13 @@ public class CraftBlockProjectileSource implements BlockProjectileSource {
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((EntityArrow) launch).fromPlayer = 1;
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((EntityArrow) launch).projectileSource = this;
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} else if (Fireball.class.isAssignableFrom(projectile)) {
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double d0 = iposition.getX() + (double) ((float) enumfacing.getAdjacentX() * 0.3F);
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double d1 = iposition.getY() + (double) ((float) enumfacing.getAdjacentY() * 0.3F);
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double d2 = iposition.getZ() + (double) ((float) enumfacing.getAdjacentZ() * 0.3F);
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double d0 = iposition.getX() + (double) ((float) enumdirection.getAdjacentX() * 0.3F);
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double d1 = iposition.getY() + (double) ((float) enumdirection.getAdjacentY() * 0.3F);
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double d2 = iposition.getZ() + (double) ((float) enumdirection.getAdjacentZ() * 0.3F);
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Random random = world.random;
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double d3 = random.nextGaussian() * 0.05D + (double) enumfacing.getAdjacentX();
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double d4 = random.nextGaussian() * 0.05D + (double) enumfacing.getAdjacentY();
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double d5 = random.nextGaussian() * 0.05D + (double) enumfacing.getAdjacentZ();
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double d3 = random.nextGaussian() * 0.05D + (double) enumdirection.getAdjacentX();
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double d4 = random.nextGaussian() * 0.05D + (double) enumdirection.getAdjacentY();
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double d5 = random.nextGaussian() * 0.05D + (double) enumdirection.getAdjacentZ();
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if (SmallFireball.class.isAssignableFrom(projectile)) {
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launch = new EntitySmallFireball(world, d0, d1, d2, d3, d4, d5);
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@@ -129,7 +129,7 @@ public class CraftBlockProjectileSource implements BlockProjectileSource {
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b *= 1.25F;
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}
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// Copied from DispenseBehaviorProjectile
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((IProjectile) launch).shoot((double) enumfacing.getAdjacentX(), (double) ((float) enumfacing.getAdjacentY() + 0.1F), (double) enumfacing.getAdjacentZ(), b, a);
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((IProjectile) launch).shoot((double) enumdirection.getAdjacentX(), (double) ((float) enumdirection.getAdjacentY() + 0.1F), (double) enumdirection.getAdjacentZ(), b, a);
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}
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if (velocity != null) {
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