Update to Minecraft 1.14.4

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2019-07-20 09:00:00 +10:00
parent fa576e3e73
commit a4b8e8ce68
102 changed files with 678 additions and 751 deletions

View File

@@ -38,7 +38,7 @@
if (itemstack.isEmpty()) {
- this.resultInventory.setItem(0, ItemStack.a);
+ org.bukkit.craftbukkit.event.CraftEventFactory.callPrepareAnvilEvent(getBukkitView(), ItemStack.a); // CraftBukkit
this.levelCost.a(0);
this.levelCost.set(0);
} else {
ItemStack itemstack1 = itemstack.cloneItemStack();
@@ -141,7 +152,7 @@
@@ -47,7 +47,7 @@
if (k <= 0) {
- this.resultInventory.setItem(0, ItemStack.a);
+ org.bukkit.craftbukkit.event.CraftEventFactory.callPrepareAnvilEvent(getBukkitView(), ItemStack.a); // CraftBukkit
this.levelCost.a(0);
this.levelCost.set(0);
return;
}
@@ -156,7 +167,7 @@
@@ -56,7 +56,7 @@
if (!flag && (itemstack1.getItem() != itemstack2.getItem() || !itemstack1.e())) {
- this.resultInventory.setItem(0, ItemStack.a);
+ org.bukkit.craftbukkit.event.CraftEventFactory.callPrepareAnvilEvent(getBukkitView(), ItemStack.a); // CraftBukkit
this.levelCost.a(0);
this.levelCost.set(0);
return;
}
@@ -246,7 +257,7 @@
@@ -65,21 +65,21 @@
if (flag2 && !flag1) {
- this.resultInventory.setItem(0, ItemStack.a);
+ org.bukkit.craftbukkit.event.CraftEventFactory.callPrepareAnvilEvent(getBukkitView(), ItemStack.a); // CraftBukkit
this.levelCost.a(0);
this.levelCost.set(0);
return;
}
@@ -270,11 +281,11 @@
itemstack1 = ItemStack.a;
}
- if (b1 == i && b1 > 0 && this.levelCost.b() >= 40) {
- this.levelCost.a(39);
+ if (b1 == i && b1 > 0 && this.levelCost.b() >= maximumRepairCost) { // CraftBukkit
+ this.levelCost.a(maximumRepairCost - 1); // CraftBukkit
- if (b1 == i && b1 > 0 && this.levelCost.get() >= 40) {
- this.levelCost.set(39);
+ if (b1 == i && b1 > 0 && this.levelCost.get() >= maximumRepairCost) { // CraftBukkit
+ this.levelCost.set(maximumRepairCost - 1); // CraftBukkit
}
- if (this.levelCost.b() >= 40 && !this.player.abilities.canInstantlyBuild) {
+ if (this.levelCost.b() >= maximumRepairCost && !this.player.abilities.canInstantlyBuild) { // CraftBukkit
- if (this.levelCost.get() >= 40 && !this.player.abilities.canInstantlyBuild) {
+ if (this.levelCost.get() >= maximumRepairCost && !this.player.abilities.canInstantlyBuild) { // CraftBukkit
itemstack1 = ItemStack.a;
}