Update upstream B/CB

--- work/Bukkit
Submodule work/Bukkit 96e09e50..0b95b68f:
  > SPIGOT-4650: Charging API for Vex

--- work/CraftBukkit
Submodule work/CraftBukkit f102d882..77ca7ca0:
  > Rebuild patches
  > Improve damage handling of dead entities
  > SPIGOT-4646: Test + fix InventoryWrapper.getContents
  > SPIGOT-4650: Charging API for Vex
This commit is contained in:
Zach Brown
2019-03-06 00:46:21 -05:00
parent bf3ce069c8
commit a663d0d550
5 changed files with 17 additions and 40 deletions

View File

@@ -1,22 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 5 Mar 2019 23:57:38 -0500
Subject: [PATCH] Improve damage handling of dead entities
Manual application of 73597ed865e92dbfad404b69eb6468fb7e129ad2 until the
upstream patch file is sorted out.
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index b4f21171..77ea0ec4 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
return false;
} else if (this.world.isClientSide) {
return false;
- } else if (this.getHealth() <= 0.0F) {
+ } else if (this.dead || this.killed || this.getHealth() <= 0.0F) { // Paper // CraftBukkit - Don't allow entities that got set to dead/killed elsewhere to get damaged and die
return false;
} else if (damagesource.p() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
return false;
--