SPIGOT-7382: Player still on fire after respawn
By: md_5 <git@md-5.net>
This commit is contained in:
@@ -67,6 +67,15 @@
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private static final Logger LOGGER = LogUtils.getLogger();
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public static final String ID_TAG = "id";
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public static final String PASSENGERS_TAG = "Passengers";
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@@ -190,7 +248,7 @@
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public boolean noPhysics;
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protected final RandomSource random;
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public int tickCount;
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- public int remainingFireTicks;
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+ private int remainingFireTicks;
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public boolean wasTouchingWater;
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protected Object2DoubleMap<TagKey<FluidType>> fluidHeight;
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protected boolean wasEyeInWater;
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@@ -240,6 +298,25 @@
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public boolean hasVisualFire;
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@Nullable
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