Add PlayerProfile API to replace GameProfile
This simply provides the base API to create the objects. Further commits will come that adds adds usage of this API to existing GameProfile based API's, as well as new API's.
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@@ -10,7 +10,7 @@ Was done incorrectly and is now causing level desyncs to client.
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Always send current level to the client, and instead make setWindowProperty set the level.
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diff --git a/src/main/java/net/minecraft/server/ContainerAnvil.java b/src/main/java/net/minecraft/server/ContainerAnvil.java
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index 175753c5..16ec6756 100644
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index 175753c5a..16ec67569 100644
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--- a/src/main/java/net/minecraft/server/ContainerAnvil.java
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+++ b/src/main/java/net/minecraft/server/ContainerAnvil.java
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@@ -0,0 +0,0 @@ public class ContainerAnvil extends Container {
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@@ -26,7 +26,7 @@ index 175753c5..16ec6756 100644
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this.lastLevelCost = this.levelCost;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index b17f2c06..5c2bacc7 100644
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index b17f2c067..5c2bacc7f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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