Code cleanup, fixed doors, chunk entity fetching
By: Tahg <tahgtahv@gmail.com>
This commit is contained in:
@@ -13,9 +13,9 @@ public class LongHashtable<V> extends LongHash
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public void put(int msw, int lsw, V value) {
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put(toLong(msw, lsw), value);
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if(value instanceof Chunk) {
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if (value instanceof Chunk) {
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Chunk c = (Chunk)value;
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if(msw != c.j || lsw != c.k) {
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if (msw != c.j || lsw != c.k) {
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MinecraftServer.a.info("Chunk (" + c.j + ", " + c.k +") stored at (" + msw + ", " + lsw + ")");
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Throwable x = new Throwable();
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x.fillInStackTrace();
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@@ -26,9 +26,9 @@ public class LongHashtable<V> extends LongHash
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public V get(int msw, int lsw) {
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V value = get(toLong(msw, lsw));
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if(value instanceof Chunk) {
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if (value instanceof Chunk) {
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Chunk c = (Chunk)value;
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if(msw != c.j || lsw != c.k) {
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if (msw != c.j || lsw != c.k) {
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MinecraftServer.a.info("Chunk (" + c.j + ", " + c.k +") stored at (" + msw + ", " + lsw + ")");
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Throwable x = new Throwable();
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x.fillInStackTrace();
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@@ -100,13 +100,13 @@ public class SoftMap<K,V> {
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private V fastGet(K key) {
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SoftMapReference<K,V> ref = map.get(key);
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if(ref==null) {
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if (ref==null) {
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return null;
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}
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V value = ref.get();
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if(value!=null) {
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if (value!=null) {
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strongReferenceQueue.addFirst(value);
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if(strongReferenceQueue.size() > strongReferenceSize) {
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if (strongReferenceQueue.size() > strongReferenceSize) {
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strongReferenceQueue.removeLast();
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}
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}
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@@ -146,7 +146,7 @@ public class SoftMap<K,V> {
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private void fastPut(K key, V value) {
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map.put(key, new SoftMapReference<K,V>(key, value, queue));
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strongReferenceQueue.addFirst(value);
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if(strongReferenceQueue.size() > strongReferenceSize) {
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if (strongReferenceQueue.size() > strongReferenceSize) {
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strongReferenceQueue.removeLast();
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}
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}
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@@ -167,7 +167,7 @@ public class SoftMap<K,V> {
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public V remove(K key) {
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emptyQueue();
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SoftMapReference<K,V> ref = map.remove(key);
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if(ref != null) {
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if (ref != null) {
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return ref.get();
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}
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return null;
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