addition of PlayerGameModeChangeEvent
By: sunkid <sunkid@iminurnetz.com>
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@@ -301,6 +301,13 @@ public abstract class Event implements Serializable {
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*/
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PLAYER_FISH(Category.PLAYER),
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/**
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* Called when the game mode of a player is changed
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*
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* @see org.bukkit.event.player.PlayerGameModeChangeEvent
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*/
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PLAYER_GAME_MODE_CHANGE(Category.PLAYER),
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/**
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* BLOCK EVENTS
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*/
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