#642: Add a DragonBattle API to manipulate respawn phases etc

By: Parker Hawke <hawkeboyz2@hotmail.com>
This commit is contained in:
CraftBukkit/Spigot
2020-03-24 19:53:47 +11:00
parent bb7a4a3aa5
commit a9cc2e304b
4 changed files with 164 additions and 7 deletions

View File

@@ -0,0 +1,85 @@
package org.bukkit.craftbukkit.boss;
import com.google.common.base.Preconditions;
import net.minecraft.server.EnderDragonBattle;
import net.minecraft.server.Entity;
import net.minecraft.server.EnumDragonRespawn;
import org.bukkit.Location;
import org.bukkit.boss.BossBar;
import org.bukkit.boss.DragonBattle;
import org.bukkit.entity.EnderDragon;
public class CraftDragonBattle implements DragonBattle {
private final EnderDragonBattle handle;
public CraftDragonBattle(EnderDragonBattle handle) {
this.handle = handle;
}
@Override
public EnderDragon getEnderDragon() {
Entity entity = handle.d.getEntity(handle.m);
return (entity != null) ? (EnderDragon) entity.getBukkitEntity() : null;
}
@Override
public BossBar getBossBar() {
return new CraftBossBar(handle.bossBattle);
}
@Override
public Location getEndPortalLocation() {
return new Location(handle.d.getWorld(), handle.o.getX(), handle.o.getY(), handle.o.getZ());
}
@Override
public boolean hasBeenPreviouslyKilled() {
return handle.d(); // PAIL rename hasBeenPreviouslyKilled
}
@Override
public void initiateRespawn() {
this.handle.e(); // PAIL rename initiateRespawn
}
@Override
public RespawnPhase getRespawnPhase() {
return toBukkitRespawnPhase(handle.p);
}
@Override
public boolean setRespawnPhase(RespawnPhase phase) {
Preconditions.checkArgument(phase != null && phase != RespawnPhase.NONE, "Invalid respawn phase provided: %s", phase);
if (handle.p == null) {
return false;
}
this.handle.a(toNMSRespawnPhase(phase));
return true;
}
@Override
public void resetCrystals() {
this.handle.f(); // PAIL rename resetCrystals
}
@Override
public int hashCode() {
return handle.hashCode();
}
@Override
public boolean equals(Object obj) {
return obj instanceof CraftDragonBattle && ((CraftDragonBattle) obj).handle == this.handle;
}
private RespawnPhase toBukkitRespawnPhase(EnumDragonRespawn phase) {
return (phase != null) ? RespawnPhase.values()[phase.ordinal()] : RespawnPhase.NONE;
}
private EnumDragonRespawn toNMSRespawnPhase(RespawnPhase phase) {
return (phase != RespawnPhase.NONE) ? EnumDragonRespawn.values()[phase.ordinal()] : null;
}
}