Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9301)
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@@ -43,16 +43,6 @@ diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -0,0 +0,0 @@ import net.minecraft.world.entity.projectile.ThrownEgg;
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import net.minecraft.world.entity.projectile.ThrownEnderpearl;
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import net.minecraft.world.entity.projectile.ThrownExperienceBottle;
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import net.minecraft.world.entity.projectile.ThrownTrident;
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+import net.minecraft.world.level.ClipContext;
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+import net.minecraft.world.phys.HitResult;
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+import net.minecraft.world.phys.Vec3;
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import org.apache.commons.lang.Validate;
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import org.bukkit.FluidCollisionMode;
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import org.bukkit.Location;
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@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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return this.getHandle().hasLineOfSight(((CraftEntity) other).getHandle());
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}
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@@ -61,11 +51,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ @Override
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+ public boolean hasLineOfSight(Location loc) {
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+ if (this.getHandle().level() != ((CraftWorld) loc.getWorld()).getHandle()) return false;
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+ Vec3 vec3d = new Vec3(this.getHandle().getX(), this.getHandle().getEyeY(), this.getHandle().getZ());
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+ Vec3 vec3d1 = new Vec3(loc.getX(), loc.getY(), loc.getZ());
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+ net.minecraft.world.phys.Vec3 vec3d = new net.minecraft.world.phys.Vec3(this.getHandle().getX(), this.getHandle().getEyeY(), this.getHandle().getZ());
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+ net.minecraft.world.phys.Vec3 vec3d1 = new net.minecraft.world.phys.Vec3(loc.getX(), loc.getY(), loc.getZ());
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+ if (vec3d1.distanceToSqr(vec3d) > 128D * 128D) return false; //Return early if the distance is greater than 128 blocks
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+
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+ return this.getHandle().level().clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this.getHandle())).getType() == HitResult.Type.MISS;
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+ return this.getHandle().level().clip(new net.minecraft.world.level.ClipContext(vec3d, vec3d1, net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, this.getHandle())).getType() == net.minecraft.world.phys.HitResult.Type.MISS;
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+ }
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+ // Paper end
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+
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