Generic cleanup of warnings, whitespace and style.
By: Erik Broes <erikbroes@grum.nl>
This commit is contained in:
@@ -7,7 +7,7 @@ package org.bukkit.entity;
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public interface Animals extends Creature {
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/**
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* Gets the age of this animal.
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*
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*
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* @return Age
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*/
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public int getAge();
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@@ -4,5 +4,5 @@ package org.bukkit.entity;
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* Represents a Blaze monster
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*/
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public interface Blaze extends Monster {
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}
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@@ -18,11 +18,11 @@ public interface Boat extends Vehicle {
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* @param speed The max speed.
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*/
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public void setMaxSpeed(double speed);
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/**
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* Gets the deceleration rate (newSpeed = curSpeed * rate) of occupied
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* boats. The default is 0.2.
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*
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*
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* @return
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*/
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public double getOccupiedDeceleration();
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@@ -31,7 +31,7 @@ public interface Boat extends Vehicle {
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* Sets the deceleration rate (newSpeed = curSpeed * rate) of occupied
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* boats. Setting this to a higher value allows for quicker acceleration.
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* The default is 0.2.
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*
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*
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* @param speed deceleration rate
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*/
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public void setOccupiedDeceleration(double rate);
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@@ -40,7 +40,7 @@ public interface Boat extends Vehicle {
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* Gets the deceleration rate (newSpeed = curSpeed * rate) of unoccupied
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* boats. The default is -1. Values below 0 indicate that no additional
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* deceleration is imposed.
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*
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*
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* @return
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*/
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public double getUnoccupiedDeceleration();
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@@ -50,21 +50,21 @@ public interface Boat extends Vehicle {
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* boats. Setting this to a higher value allows for quicker deceleration
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* of boats when a player disembarks. The default is -1. Values below 0
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* indicate that no additional deceleration is imposed.
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*
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*
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* @param rate deceleration rate
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*/
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public void setUnoccupiedDeceleration(double rate);
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/**
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* Get whether boats can work on land.
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*
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*
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* @return whether boats can work on land
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*/
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public boolean getWorkOnLand();
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/**
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* Set whether boats can work on land.
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*
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*
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* @param workOnLand whether boats can work on land
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*/
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public void setWorkOnLand(boolean workOnLand);
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@@ -6,7 +6,7 @@ package org.bukkit.entity;
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public interface ComplexEntityPart extends Entity {
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/**
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* Gets the parent {@link ComplexLivingEntity} of this part.
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*
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*
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* @return Parent complex entity
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*/
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public ComplexLivingEntity getParent();
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@@ -8,7 +8,7 @@ import java.util.Set;
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public interface ComplexLivingEntity extends LivingEntity {
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/**
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* Gets a list of parts that belong to this complex entity
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*
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*
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* @return List of parts
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*/
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public Set<ComplexEntityPart> getParts();
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@@ -50,7 +50,7 @@ public enum CreatureType {
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public String getName() {
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return name;
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}
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public Class<? extends Entity> getEntityClass() {
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return clazz;
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}
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@@ -4,5 +4,5 @@ package org.bukkit.entity;
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* Represents an Ender Dragon
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*/
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public interface EnderDragon extends ComplexLivingEntity {
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}
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@@ -4,5 +4,5 @@ package org.bukkit.entity;
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* Represents an Ender Pearl entity
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*/
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public interface EnderPearl extends Projectile {
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}
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@@ -4,5 +4,5 @@ package org.bukkit.entity;
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* Represents an Ender Signal, which is often created upon throwing an ender eye
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*/
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public interface EnderSignal extends Entity {
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}
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@@ -122,6 +122,7 @@ public interface Entity {
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/**
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* Returns true if this entity has been marked for removal.
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*
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* @return True if it is dead.
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*/
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public boolean isDead();
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@@ -165,49 +166,53 @@ public interface Entity {
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/**
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* Returns the distance this entity has fallen
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*
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* @return The distance.
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*/
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public float getFallDistance();
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/**
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* Sets the fall distance for this entity
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*
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* @param distance The new distance.
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*/
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public void setFallDistance(float distance);
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/**
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* Record the last {@link EntityDamageEvent} inflicted on this entity
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*
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* @param event a {@link EntityDamageEvent}
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*/
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public void setLastDamageCause(EntityDamageEvent event);
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/**
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* Retrieve the last {@link EntityDamageEvent} inflicted on this entity. This event may have been cancelled.
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*
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* @return the last known {@link EntityDamageEvent} or null if hitherto unharmed
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*/
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public EntityDamageEvent getLastDamageCause();
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/**
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* Returns a unique and persistent id for this entity
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*
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* @return unique id
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*/
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public UUID getUniqueId();
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/**
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* Gets the amount of ticks this entity has lived for.
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* <p>
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* This is the equivalent to "age" in entities.
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*
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*
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* @return Age of entity
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*/
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public int getTicksLived();
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/**
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* Sets the amount of ticks this entity has lived for.
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* <p>
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* This is the equivalent to "age" in entities. May not be
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* less than one tick.
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*
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* This is the equivalent to "age" in entities. May not be less than one tick.
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*
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* @param value Age of entity
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*/
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public void setTicksLived(int value);
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@@ -10,10 +10,10 @@ public interface ExperienceOrb extends Entity {
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* @return Amount of experience
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*/
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public int getExperience();
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/**
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* Sets how much experience is contained within this orb
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*
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*
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* @param value Amount of experience
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*/
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public void setExperience(int value);
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@@ -6,24 +6,28 @@ package org.bukkit.entity;
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public interface Explosive extends Entity {
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/**
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* Set the radius affected by this explosive's explosion
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*
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* @param yield The explosive yield
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*/
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public void setYield(float yield);
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/**
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* Return the radius or yield of this explosive's explosion
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*
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* @return the radius of blocks affected
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*/
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public float getYield();
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/**
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* Set whether or not this explosive's explosion causes fire
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*
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* @param isIncendiary Whether it should cause fire
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*/
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public void setIsIncendiary(boolean isIncendiary);
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/**
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* Return whether or not this explosive creates a fire when exploding
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*
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* @return true if the explosive creates fire, false otherwise
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*/
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public boolean isIncendiary();
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@@ -39,14 +39,6 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, Permissible {
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*/
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public void setItemInHand(ItemStack item);
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/**
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* Changes the item in hand to another of your 'action slots'.
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*
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* @param index The new index to use, only valid ones are 0-8.
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*
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public void selectItemInHand(int index);
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*/
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/**
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* Returns whether this player is slumbering.
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*
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@@ -25,10 +25,10 @@ public interface LivingEntity extends Entity {
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* @throws IllegalArgumentException Thrown if the health is < 0 or > max
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*/
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public void setHealth(int health);
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/**
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* Gets the maximum health this entity may have
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*
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*
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* @return Maximum health
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*/
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public int getMaxHealth();
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@@ -86,12 +86,14 @@ public interface LivingEntity extends Entity {
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/**
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* Throws an egg from the entity.
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*
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* @return The egg thrown.
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*/
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public Egg throwEgg();
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/**
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* Throws a snowball from the entity.
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*
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* @return The snowball thrown.
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*/
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public Snowball throwSnowball();
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@@ -23,7 +23,7 @@ public interface Minecart extends Vehicle {
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/**
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* Gets the maximum speed of a minecart. The speed is unrelated to the velocity.
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*
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*
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* @return The max speed
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*/
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public double getMaxSpeed();
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@@ -69,6 +69,7 @@ public interface Minecart extends Vehicle {
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* Gets the derailed velocity modifier. Used for minecarts that are on the ground, but not on rails.
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*
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* A derailed minecart's velocity is multiplied by this factor each tick.
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*
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* @return derailed visible speed
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*/
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public Vector getDerailedVelocityMod();
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@@ -4,5 +4,5 @@ package org.bukkit.entity;
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* Represents a mushroom {@link Cow}
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*/
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public interface MushroomCow extends Cow {
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}
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@@ -4,5 +4,5 @@ package org.bukkit.entity;
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* Represents a non-player character
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*/
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public interface NPC extends Creature {
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}
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@@ -10,12 +10,14 @@ import org.bukkit.material.Attachable;
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public interface Painting extends Entity, Attachable {
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/**
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* Get the art on this painting
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*
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* @return The art
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*/
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public Art getArt();
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/**
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* Set the art on this painting
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*
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* @param art The new art
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* @return False if the new art won't fit at the painting's current location
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*/
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@@ -23,10 +25,11 @@ public interface Painting extends Entity, Attachable {
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/**
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* Set the art on this painting
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*
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* @param art The new art
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* @param force If true, force the new art regardless of whether it fits at the current location
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* Note that forcing it where it can't fit normally causes it to drop as an item unless you override
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* this by catching the PAINTING_BREAK event.
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* Note that forcing it where it can't fit normally causes it to drop as an item unless you override
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* this by catching the PAINTING_BREAK event.
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* @return False if force was false and the new art won't fit at the painting's current location
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*/
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public boolean setArt(Art art, boolean force);
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@@ -34,6 +37,7 @@ public interface Painting extends Entity, Attachable {
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/**
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* Sets the direction of the painting, potentially overriding rules of placement. Note that if the result
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* is not valid the painting would normally drop as an item.
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*
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* @param face The new direction.
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* @param force Whether to force it.
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* @return False if force was false and there was no block for it to attach to in order to face the given direction.
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@@ -6,7 +6,7 @@ package org.bukkit.entity;
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public interface Pig extends Animals, Vehicle {
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/**
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* Check if the pig has a saddle.
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* Check if the pig has a saddle.
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*
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* @return if the pig has been saddled.
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*/
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@@ -37,7 +37,7 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer {
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* @param name The new display name.
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*/
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public void setDisplayName(String name);
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/**
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* Gets the name that is shown on the player list.
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*
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@@ -82,6 +82,7 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer {
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/**
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* Gets the socket address of this player
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*
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* @return the player's address
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*/
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public InetSocketAddress getAddress();
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@@ -117,12 +118,14 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer {
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/**
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* Returns if the player is in sneak mode
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*
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* @return true if player is in sneak mode
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*/
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public boolean isSneaking();
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/**
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* Sets the sneak mode the player
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*
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* @param sneak true if player should appear sneaking
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*/
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public void setSneaking(boolean sneak);
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@@ -214,7 +217,7 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer {
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/**
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* Send a chunk change. This fakes a chunk change packet for a user at
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* a certain location. The updated cuboid must be entirely within a single
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* chunk. This will not actually change the world in any way.
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* chunk. This will not actually change the world in any way.
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*
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* At least one of the dimensions of the cuboid must be even. The size of the
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* data buffer must be 2.5*sx*sy*sz and formatted in accordance with the Packet51
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@@ -4,5 +4,5 @@ package org.bukkit.entity;
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* Represents a small {@link Fireball}
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*/
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public interface SmallFireball extends Fireball {
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}
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@@ -4,5 +4,5 @@ package org.bukkit.entity;
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* Represents a snowman entity
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*/
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public interface Snowman extends Creature {
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}
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@@ -6,12 +6,14 @@ package org.bukkit.entity;
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public interface TNTPrimed extends Explosive {
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/**
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* Set the number of ticks until the TNT blows up after being primed.
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*
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* @param fuseTicks The fuse ticks
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*/
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public void setFuseTicks(int fuseTicks);
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/**
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* Retrieve the number of ticks until the explosion of this TNTPrimed entity
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*
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* @return the number of ticks until this TNTPrimed explodes
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*/
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public int getFuseTicks();
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@@ -4,5 +4,5 @@ package org.bukkit.entity;
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* Represents a thrown potion bottle
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*/
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public interface ThrownPotion extends Projectile {
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}
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@@ -4,5 +4,5 @@ package org.bukkit.entity;
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* Represents a villager NPC
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*/
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public interface Villager extends NPC {
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}
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Reference in New Issue
Block a user