Revert "Don't update snapshot blockstates" (Fixes #1882)

CraftBukkit already checks that we're not trying to copy data
back to the same snapshot, reverting this fixes the ability to
properly update non-snapshot blockstates
This commit is contained in:
Shane Freeder
2019-03-07 17:16:39 +00:00
parent a663d0d550
commit ab0e7dd082
21 changed files with 69 additions and 93 deletions

View File

@@ -22,7 +22,7 @@ it only impacts data sent from the client.
Set -DPaper.maxSignLength=XX to change limit or -1 to disable
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 5c58b85388..dc8c20efb4 100644
index 5c58b8538..dc8c20efb 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {