Revert "Don't update snapshot blockstates" (Fixes #1882)

CraftBukkit already checks that we're not trying to copy data
back to the same snapshot, reverting this fixes the ability to
properly update non-snapshot blockstates
This commit is contained in:
Shane Freeder
2019-03-07 17:16:39 +00:00
parent a663d0d550
commit ab0e7dd082
21 changed files with 69 additions and 93 deletions

View File

@@ -8,7 +8,7 @@ the updates per world, so that we can re-use the same packet
object for every player unless they have per-player time enabled.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 1dbb03a9a..4e648ee73 100644
index 236fbafeb..ce39ea09e 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati