Revert "Don't update snapshot blockstates" (Fixes #1882)

CraftBukkit already checks that we're not trying to copy data
back to the same snapshot, reverting this fixes the ability to
properly update non-snapshot blockstates
This commit is contained in:
Shane Freeder
2019-03-07 17:16:39 +00:00
parent a663d0d550
commit ab0e7dd082
21 changed files with 69 additions and 93 deletions

View File

@@ -7,7 +7,7 @@ ray tracing into an unloaded chunk should be treated as a miss
this saves a ton of lag for when AI tries to raytrace near unloaded chunks.
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 0c9fad1c8..d21e6c5cb 100644
index a7f6288f5..380ef602e 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc