Update to MC 1.12-pre2
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@@ -9,7 +9,7 @@ Also allow turning off treasure maps all together as they can eat up Map ID's
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which are limited in quantity.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index dcf64efcc..bf2916802 100644
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index a80d8b2ac..32ca0a40e 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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@@ -28,16 +28,15 @@ index dcf64efcc..bf2916802 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index 4ad75468c..ac6e2a9aa 100644
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index 34945598c..faa82f764 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityVillager.java
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@@ -0,0 +0,0 @@ public class EntityVillager extends EntityAgeable implements NPC, IMerchant {
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public void a(IMerchant imerchant, MerchantRecipeList merchantrecipelist, Random random) {
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int i = this.a.a(random);
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World world = imerchant.t_();
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- BlockPosition blockposition = world.a(this.b, imerchant.u_(), true);
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+ if (!world.paperConfig.enableTreasureMaps) return; // Paper
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+ BlockPosition blockposition = world.a(this.b, imerchant.u_(), !world.paperConfig.treasureMapsAlreadyDiscovered); // Paper - pass false to return first structure, regardless of if its been discovered. true returns only undiscovered.
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World world = imerchant.u_();
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- BlockPosition blockposition = world.a(this.b, imerchant.v_(), true);
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+ BlockPosition blockposition = world.a(this.b, imerchant.v_(), world.paperConfig.treasureMapsAlreadyDiscovered); // Paper - pass false to return first structure, regardless of if its been discovered. true returns only undiscovered.
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if (blockposition != null) {
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ItemStack itemstack = ItemWorldMap.a(world, (double) blockposition.getX(), (double) blockposition.getZ(), (byte) 2, true, true);
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