Update to MC 1.12-pre2
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@@ -5,7 +5,7 @@ Subject: [PATCH] Optimize TileEntity Ticking
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diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
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index 28a514a64..60452e83b 100644
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index af8c2cfa8..3cf80495e 100644
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--- a/src/main/java/net/minecraft/server/TileEntityChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
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@@ -0,0 +0,0 @@ import org.bukkit.craftbukkit.entity.CraftHumanEntity;
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@@ -36,7 +36,7 @@ index 28a514a64..60452e83b 100644
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@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
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}
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public void F_() {
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public void e() {
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+ // Paper - Disable all of this, just in case this does get ticked
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+ /*
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this.o();
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@@ -74,7 +74,7 @@ index 28a514a64..60452e83b 100644
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+ d1 += 0.5D;
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+ }
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+
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+ this.world.a((EntityHuman) null, d1, (double) this.position.getY() + 0.5D, d0, SoundEffects.Z, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.world.a((EntityHuman) null, d1, (double) this.position.getY() + 0.5D, d0, SoundEffects.ac, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ }
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+ // Paper end
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+
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@@ -108,7 +108,7 @@ index 28a514a64..60452e83b 100644
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+ d0 += 0.5D;
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+ }
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+
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+ this.world.a((EntityHuman) null, d0, (double) yLoc + 0.5D, d2, SoundEffects.X, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.world.a((EntityHuman) null, d0, (double) yLoc + 0.5D, d2, SoundEffects.aa, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.j = 0.0F;
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+ }
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+ // Paper end
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@@ -117,7 +117,7 @@ index 28a514a64..60452e83b 100644
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this.world.applyPhysics(this.position, this.getBlock(), false);
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diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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index 3d61c2d68..586ceaa67 100644
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index 31585757b..1c1741c56 100644
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--- a/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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@@ -0,0 +0,0 @@
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@@ -135,7 +135,7 @@ index 3d61c2d68..586ceaa67 100644
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public TileEntityEnderChest() {}
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public void F_() {
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public void e() {
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+ // Paper start - Disable all of this, just in case this does get ticked
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+ /*
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if (++this.h % 20 * 4 == 0) {
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@@ -162,14 +162,14 @@ index 3d61c2d68..586ceaa67 100644
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+ double d1 = (double) this.getPosition().getX() + 0.5D;
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+ double d0 = (double) this.getPosition().getZ() + 0.5D;
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+
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+ this.world.a((EntityHuman) null, d1, (double) this.getPosition().getY() + 0.5D, d0, SoundEffects.aQ, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.world.a((EntityHuman) null, d1, (double) this.getPosition().getY() + 0.5D, d0, SoundEffects.aT, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ }
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+ // Paper end
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+
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this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.g);
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}
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public void e() {
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public void f() {
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--this.g;
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+
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+ // Paper start - Move enderchest close sounds out of the tick loop
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@@ -177,7 +177,7 @@ index 3d61c2d68..586ceaa67 100644
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+ double d0 = (double) this.getPosition().getX() + 0.5D;
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+ double d2 = (double) this.getPosition().getZ() + 0.5D;
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+
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+ this.world.a((EntityHuman) null, d0, (double) this.getPosition().getY() + 0.5D, d2, SoundEffects.aP, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.world.a((EntityHuman) null, d0, (double) this.getPosition().getY() + 0.5D, d2, SoundEffects.aS, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.a = 0.0F;
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+ }
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+ // Paper end
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