Don't use delayed registries in impl anywhere (#11918)

This commit is contained in:
Jake Potrebic
2025-01-11 11:02:28 -08:00
committed by GitHub
parent 19ddbeff9e
commit ac3aaa248b
55 changed files with 145 additions and 133 deletions

View File

@@ -7,18 +7,17 @@ import net.minecraft.core.Holder;
import net.minecraft.core.registries.Registries;
import net.minecraft.world.entity.decoration.PaintingVariant;
import org.bukkit.Art;
import org.bukkit.Registry;
public class CraftArt extends OldEnumHolderable<Art, PaintingVariant> implements Art {
private static int count = 0;
public static Art minecraftToBukkit(PaintingVariant minecraft) {
return CraftRegistry.minecraftToBukkit(minecraft, Registries.PAINTING_VARIANT, Registry.ART);
return CraftRegistry.minecraftToBukkit(minecraft, Registries.PAINTING_VARIANT);
}
public static Art minecraftHolderToBukkit(Holder<PaintingVariant> minecraft) {
return CraftRegistry.minecraftHolderToBukkit(minecraft, Registry.ART);
return CraftRegistry.minecraftHolderToBukkit(minecraft, Registries.PAINTING_VARIANT);
}
public static PaintingVariant bukkitToMinecraft(Art bukkit) {