Don't use delayed registries in impl anywhere (#11918)
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@@ -3,14 +3,13 @@ package org.bukkit.craftbukkit;
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import net.minecraft.core.registries.Registries;
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import org.bukkit.GameEvent;
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import org.bukkit.NamespacedKey;
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import org.bukkit.Registry;
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import org.bukkit.craftbukkit.util.Handleable;
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import org.jetbrains.annotations.NotNull;
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public class CraftGameEvent extends GameEvent implements Handleable<net.minecraft.world.level.gameevent.GameEvent> {
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public static GameEvent minecraftToBukkit(net.minecraft.world.level.gameevent.GameEvent minecraft) {
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return CraftRegistry.minecraftToBukkit(minecraft, Registries.GAME_EVENT, Registry.GAME_EVENT);
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return CraftRegistry.minecraftToBukkit(minecraft, Registries.GAME_EVENT);
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}
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public static net.minecraft.world.level.gameevent.GameEvent bukkitToMinecraft(GameEvent bukkit) {
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