Prevent Double PlayerChunkMap adds crashing server

Suspected case would be around the technique used in .stopRiding
Stack will identify any causer of this and warn instead of crashing.
This commit is contained in:
Aikar
2020-04-02 01:42:39 -04:00
parent c569dccd4e
commit ac79088eb6
2 changed files with 24 additions and 14 deletions

View File

@ -320,11 +320,18 @@
}
}
@@ -1215,9 +1291,11 @@
@@ -1215,9 +1291,18 @@
}
public void addEntity(Entity entity) {
+ org.spigotmc.AsyncCatcher.catchOp("entity track"); // Spigot
+ // Paper start - ignore and warn about illegal addEntity calls instead of crashing server
+ if (!entity.valid || entity.level() != this.level || this.entityMap.containsKey(entity.getId())) {
+ LOGGER.error("Illegal ChunkMap::addEntity for world " + this.level.getWorld().getName()
+ + ": " + entity + (this.entityMap.containsKey(entity.getId()) ? " ALREADY CONTAINED (This would have crashed your server)" : ""), new Throwable());
+ return;
+ }
+ // Paper end - ignore and warn about illegal addEntity calls instead of crashing server
if (!(entity instanceof EnderDragonPart)) {
EntityType<?> entitytypes = entity.getType();
int i = entitytypes.clientTrackingRange() * 16;
@ -332,7 +339,7 @@
if (i != 0) {
int j = entitytypes.updateInterval();
@@ -1250,6 +1328,7 @@
@@ -1250,6 +1335,7 @@
}
protected void removeEntity(Entity entity) {
@ -340,7 +347,7 @@
if (entity instanceof ServerPlayer entityplayer) {
this.updatePlayerStatus(entityplayer, false);
ObjectIterator objectiterator = this.entityMap.values().iterator();
@@ -1391,7 +1470,7 @@
@@ -1391,7 +1477,7 @@
});
}
@ -349,7 +356,7 @@
protected ChunkDistanceManager(final Executor workerExecutor, final Executor mainThreadExecutor) {
super(workerExecutor, mainThreadExecutor);
@@ -1424,7 +1503,7 @@
@@ -1424,7 +1510,7 @@
public final Set<ServerPlayerConnection> seenBy = Sets.newIdentityHashSet();
public TrackedEntity(final Entity entity, final int i, final int j, final boolean flag) {
@ -358,7 +365,7 @@
this.entity = entity;
this.range = i;
this.lastSectionPos = SectionPos.of((EntityAccess) entity);
@@ -1469,6 +1548,7 @@
@@ -1469,6 +1555,7 @@
}
public void removePlayer(ServerPlayer player) {
@ -366,7 +373,7 @@
if (this.seenBy.remove(player.connection)) {
this.serverEntity.removePairing(player);
}
@@ -1476,6 +1556,7 @@
@@ -1476,6 +1563,7 @@
}
public void updatePlayer(ServerPlayer player) {
@ -374,7 +381,7 @@
if (player != this.entity) {
Vec3 vec3d = player.position().subtract(this.entity.position());
int i = ChunkMap.this.getPlayerViewDistance(player);
@@ -1484,6 +1565,11 @@
@@ -1484,6 +1572,11 @@
double d2 = d0 * d0;
boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player) && ChunkMap.this.isChunkTracked(player, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
@ -386,7 +393,7 @@
if (flag) {
if (this.seenBy.add(player.connection)) {
this.serverEntity.addPairing(player);
@@ -1506,6 +1592,7 @@
@@ -1506,6 +1599,7 @@
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
int j = entity.getType().clientTrackingRange() * 16;