Update to Minecraft 1.6.1 - Phase 1

By: md_5 <md_5@live.com.au>
This commit is contained in:
Spigot
2013-07-02 13:03:56 +10:00
parent 915e0f00f2
commit acb5c443c4
44 changed files with 547 additions and 469 deletions

View File

@@ -1,4 +1,4 @@
From 2f81e3294321a9bfcb00956f75bb54ea5cdfecf5 Mon Sep 17 00:00:00 2001
From 56ce9a93bd0f4a45c2168bfc323a62ddfb23b405 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sat, 23 Mar 2013 19:08:41 +1100
Subject: [PATCH] Limit Custom Map Rendering
@@ -6,10 +6,10 @@ Subject: [PATCH] Limit Custom Map Rendering
The default CraftBukkit render sequence for maps is ridiculously slow. By only using it when a custom renderer has been added (rarely in most cases), we can fallback to the Vanilla renderer for general usage. This leads to a much higher effiency overall, especially if no plugins are rendering such maps.
diff --git a/src/main/java/net/minecraft/server/WorldMapHumanTracker.java b/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
index bf3e6fe..305dceb 100644
index 22d9c7e..bed8705 100644
--- a/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
+++ b/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
@@ -41,23 +41,29 @@ public class WorldMapHumanTracker {
@@ -38,23 +38,29 @@ public class WorldMapHumanTracker {
int i;
int j;
@@ -46,8 +46,8 @@ index bf3e6fe..305dceb 100644
+ // Spigot end
// CraftBukkit end
boolean flag = !itemstack.z();
@@ -92,7 +98,7 @@ public class WorldMapHumanTracker {
boolean flag = !itemstack.A();
@@ -89,7 +95,7 @@ public class WorldMapHumanTracker {
abyte1[2] = (byte) j;
for (int i1 = 0; i1 < abyte1.length - 3; ++i1) {