@@ -1,4 +1,4 @@
|
||||
From 2f81e3294321a9bfcb00956f75bb54ea5cdfecf5 Mon Sep 17 00:00:00 2001
|
||||
From 56ce9a93bd0f4a45c2168bfc323a62ddfb23b405 Mon Sep 17 00:00:00 2001
|
||||
From: md_5 <md_5@live.com.au>
|
||||
Date: Sat, 23 Mar 2013 19:08:41 +1100
|
||||
Subject: [PATCH] Limit Custom Map Rendering
|
||||
@@ -6,10 +6,10 @@ Subject: [PATCH] Limit Custom Map Rendering
|
||||
The default CraftBukkit render sequence for maps is ridiculously slow. By only using it when a custom renderer has been added (rarely in most cases), we can fallback to the Vanilla renderer for general usage. This leads to a much higher effiency overall, especially if no plugins are rendering such maps.
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/WorldMapHumanTracker.java b/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
|
||||
index bf3e6fe..305dceb 100644
|
||||
index 22d9c7e..bed8705 100644
|
||||
--- a/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
|
||||
+++ b/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
|
||||
@@ -41,23 +41,29 @@ public class WorldMapHumanTracker {
|
||||
@@ -38,23 +38,29 @@ public class WorldMapHumanTracker {
|
||||
int i;
|
||||
int j;
|
||||
|
||||
@@ -46,8 +46,8 @@ index bf3e6fe..305dceb 100644
|
||||
+ // Spigot end
|
||||
// CraftBukkit end
|
||||
|
||||
boolean flag = !itemstack.z();
|
||||
@@ -92,7 +98,7 @@ public class WorldMapHumanTracker {
|
||||
boolean flag = !itemstack.A();
|
||||
@@ -89,7 +95,7 @@ public class WorldMapHumanTracker {
|
||||
abyte1[2] = (byte) j;
|
||||
|
||||
for (int i1 = 0; i1 < abyte1.length - 3; ++i1) {
|
||||
|
||||
Reference in New Issue
Block a user