Update to Minecraft 1.6.1 - Phase 1

By: md_5 <md_5@live.com.au>
This commit is contained in:
Spigot
2013-07-02 13:03:56 +10:00
parent 915e0f00f2
commit acb5c443c4
44 changed files with 547 additions and 469 deletions

View File

@@ -1,15 +1,15 @@
From 88def699bf4f7a11ff3764f0ecd9831c162ad0e2 Mon Sep 17 00:00:00 2001
From 9de57bd9b69a1c413d231f763ad5d2eeee1ee37f Mon Sep 17 00:00:00 2001
From: Nick Minkler <sleaker@gmail.com>
Date: Sun, 2 Jun 2013 15:04:37 +1000
Subject: [PATCH] Fix EntityShootBowEvent with Skeletons
diff --git a/src/main/java/net/minecraft/server/EntitySkeleton.java b/src/main/java/net/minecraft/server/EntitySkeleton.java
index 9494627..dba2257 100644
index e5db8a1..e175344 100644
--- a/src/main/java/net/minecraft/server/EntitySkeleton.java
+++ b/src/main/java/net/minecraft/server/EntitySkeleton.java
@@ -245,9 +245,21 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, this.bG()) > 0 || this.getSkeletonType() == 1) {
@@ -242,9 +242,21 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, this.aV()) > 0 || this.getSkeletonType() == 1) {
entityarrow.setOnFire(100);
}
+ // Spigot - Skeletons should throw EntityShootBowEvents
@@ -25,7 +25,7 @@ index 9494627..dba2257 100644
+ }
+ // Spigot end
this.makeSound("random.bow", 1.0F, 1.0F / (this.aE().nextFloat() * 0.4F + 0.8F));
this.makeSound("random.bow", 1.0F, 1.0F / (this.aB().nextFloat() * 0.4F + 0.8F));
- this.world.addEntity(entityarrow);
+ // this.world.addEntity(entityarrow); // Spigot - moved up
}