Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 5c77bd28 SPIGOT-6147: InventoryCloseEvent does not fire after closing player inventory
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@ -121,14 +121,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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entityplayer.a(StatisticList.LEAVE_GAME);
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// CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
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- entityplayer.closeInventory();
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+ entityplayer.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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// See SPIGOT-5799, SPIGOT-6145
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if (entityplayer.activeContainer != entityplayer.defaultContainer) {
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- entityplayer.closeInventory();
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+ entityplayer.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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}
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PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game");
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cserver.getPluginManager().callEvent(playerQuitEvent);
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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@ -216,15 +216,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ */
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+ @Deprecated
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public static void handleInventoryCloseEvent(EntityHuman human) {
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- InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView());
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+ handleInventoryCloseEvent(human, org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
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+ }
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+ public static void handleInventoryCloseEvent(EntityHuman human, org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ // Paper end
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// SPIGOT-5799 - no need to fire for when no inventory open
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if (human.activeContainer == human.defaultContainer) {
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return;
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}
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- InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView());
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+ InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView(), reason); // Paper
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human.world.getServer().getPluginManager().callEvent(event);
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human.activeContainer.transferTo(human.defaultContainer, human.getBukkitEntity());
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@ -209,7 +209,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) entityplayer.getStatisticManager(); // CraftBukkit
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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entityplayer.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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}
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PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game");
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- cserver.getPluginManager().callEvent(playerQuitEvent);
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Submodule work/CraftBukkit updated: 5da21f87d6...5c77bd2816
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