Resolve memory leak involving TileEntities
Their chunk is set to null before removal, so we kept them around.
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@@ -5,7 +5,7 @@ Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index d1a7a873b..2f614dfb6 100644
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index d1a7a873b9..2f614dfb6b 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
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@@ -27,7 +27,7 @@ index d1a7a873b..2f614dfb6 100644
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this.aD = 0;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index ba60ece45..0386452a8 100644
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index ba60ece457..0386452a8d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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