Resolve memory leak involving TileEntities

Their chunk is set to null before removal, so we kept them around.
This commit is contained in:
Spottedleaf
2019-05-14 14:54:32 -07:00
parent 8ff0f5c10d
commit b10550736e
145 changed files with 293 additions and 368 deletions

View File

@@ -6,7 +6,7 @@ Subject: [PATCH] Fix SpongeAbsortEvent handling
Only process drops when the block is actually going to be removed
diff --git a/src/main/java/net/minecraft/server/Block.java b/src/main/java/net/minecraft/server/Block.java
index 8d69a1556..5b98c5255 100644
index 8d69a1556a..5b98c52559 100644
--- a/src/main/java/net/minecraft/server/Block.java
+++ b/src/main/java/net/minecraft/server/Block.java
@@ -0,0 +0,0 @@ public class Block implements IMaterial {
@@ -19,7 +19,7 @@ index 8d69a1556..5b98c5255 100644
if (world instanceof WorldServer) {
a(iblockdata, (WorldServer) world, blockposition, tileentity).forEach((itemstack) -> {
diff --git a/src/main/java/net/minecraft/server/BlockSponge.java b/src/main/java/net/minecraft/server/BlockSponge.java
index 4e281ce6d..6a64af71b 100644
index 4e281ce6dd..6a64af71b9 100644
--- a/src/main/java/net/minecraft/server/BlockSponge.java
+++ b/src/main/java/net/minecraft/server/BlockSponge.java
@@ -0,0 +0,0 @@ public class BlockSponge extends Block {