Resolve memory leak involving TileEntities

Their chunk is set to null before removal, so we kept them around.
This commit is contained in:
Spottedleaf
2019-05-14 14:54:32 -07:00
parent 8ff0f5c10d
commit b10550736e
145 changed files with 293 additions and 368 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Prevent chunk loading from Fluid Flowing
diff --git a/src/main/java/net/minecraft/server/FluidTypeFlowing.java b/src/main/java/net/minecraft/server/FluidTypeFlowing.java
index c76fa0b4b..5f1514360 100644
index c76fa0b4bf..5f15143603 100644
--- a/src/main/java/net/minecraft/server/FluidTypeFlowing.java
+++ b/src/main/java/net/minecraft/server/FluidTypeFlowing.java
@@ -0,0 +0,0 @@ public abstract class FluidTypeFlowing extends FluidType {