Moving ATs from the at file to individual patches (#8573)

This commit is contained in:
Jake Potrebic
2022-11-19 15:53:20 -08:00
parent 14d69488ad
commit b121c04895
72 changed files with 312 additions and 392 deletions

View File

@@ -3,6 +3,20 @@ From: Byteflux <byte@byteflux.net>
Date: Wed, 2 Mar 2016 02:17:54 -0600
Subject: [PATCH] Flat bedrock generator settings
== AT ==
public net.minecraft.world.level.levelgen.SurfaceRules$Condition
public net.minecraft.world.level.levelgen.SurfaceRules$Context
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockX
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockY
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockZ
public net.minecraft.world.level.levelgen.SurfaceRules$Context context
public net.minecraft.world.level.levelgen.SurfaceRules$Context randomState
public net.minecraft.world.level.levelgen.SurfaceRules$LazyYCondition
public net.minecraft.world.level.levelgen.SurfaceRules$LazyCondition
public net.minecraft.world.level.levelgen.SurfaceRules$VerticalGradientConditionSource
public net.minecraft.world.level.levelgen.SurfaceRules$SurfaceRule
public net.minecraft.world.level.levelgen.SurfaceSystem getOrCreateRandomFactory(Lnet/minecraft/resources/ResourceLocation;)Lnet/minecraft/world/level/levelgen/PositionalRandomFactory;
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
diff --git a/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java b/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java