Update to Minecraft 1.17

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-06-11 15:00:00 +10:00
parent 75faba7fde
commit b3a8254758
619 changed files with 10708 additions and 8451 deletions

View File

@@ -4,20 +4,20 @@
Advancement advancement = advancementdataworld.a((MinecraftKey) entry.getKey());
if (advancement == null) {
- AdvancementDataPlayer.LOGGER.warn("Ignored advancement '{}' in progress file {} - it doesn't exist anymore?", entry.getKey(), this.f);
- AdvancementDataPlayer.LOGGER.warn("Ignored advancement '{}' in progress file {} - it doesn't exist anymore?", entry.getKey(), this.file);
+ // CraftBukkit start
+ if (entry.getKey().getNamespace().equals("minecraft")) {
+ AdvancementDataPlayer.LOGGER.warn("Ignored advancement '{}' in progress file {} - it doesn't exist anymore?", entry.getKey(), this.f);
+ AdvancementDataPlayer.LOGGER.warn("Ignored advancement '{}' in progress file {} - it doesn't exist anymore?", entry.getKey(), this.file);
+ }
+ // CraftBukkit end
} else {
this.a(advancement, (AdvancementProgress) entry.getValue());
}
@@ -296,6 +300,7 @@
this.j.add(advancement);
@@ -276,6 +280,7 @@
this.progressChanged.add(advancement);
flag = true;
if (!flag1 && advancementprogress.isDone()) {
+ this.player.world.getServer().getPluginManager().callEvent(new org.bukkit.event.player.PlayerAdvancementDoneEvent(this.player.getBukkitEntity(), advancement.bukkit)); // CraftBukkit
+ this.player.level.getServer().getPluginManager().callEvent(new org.bukkit.event.player.PlayerAdvancementDoneEvent(this.player.getBukkitEntity(), advancement.bukkit)); // CraftBukkit
advancement.d().a(this.player);
if (advancement.c() != null && advancement.c().i() && this.player.world.getGameRules().getBoolean(GameRules.ANNOUNCE_ADVANCEMENTS)) {
this.e.sendMessage(new ChatMessage("chat.type.advancement." + advancement.c().e().a(), new Object[]{this.player.getScoreboardDisplayName(), advancement.j()}), ChatMessageType.SYSTEM, SystemUtils.b);
if (advancement.c() != null && advancement.c().i() && this.player.level.getGameRules().getBoolean(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)) {
this.playerList.sendMessage(new ChatMessage("chat.type.advancement." + advancement.c().e().a(), new Object[]{this.player.getScoreboardDisplayName(), advancement.j()}), ChatMessageType.SYSTEM, SystemUtils.NIL_UUID);