Update to Minecraft 1.17

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-06-11 15:00:00 +10:00
parent 75faba7fde
commit b3a8254758
619 changed files with 10708 additions and 8451 deletions

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/server/MinecraftServer.java
+++ b/net/minecraft/server/MinecraftServer.java
@@ -155,6 +155,25 @@
@@ -166,6 +166,25 @@
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -26,9 +26,9 @@
public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTask> implements IMojangStatistics, ICommandListener, AutoCloseable {
public static final Logger LOGGER = LogManager.getLogger();
@@ -224,6 +243,20 @@
private final DefinedStructureManager ak;
protected SaveData saveData;
@@ -258,6 +277,20 @@
private final DefinedStructureManager structureManager;
protected SaveData worldData;
+ // CraftBukkit start
+ public DataPackConfiguration datapackconfiguration;
@@ -47,7 +47,7 @@
public static <S extends MinecraftServer> S a(Function<Thread, S> function) {
AtomicReference<S> atomicreference = new AtomicReference();
Thread thread = new Thread(() -> {
@@ -233,21 +266,21 @@
@@ -267,14 +300,14 @@
thread.setUncaughtExceptionHandler((thread1, throwable) -> {
MinecraftServer.LOGGER.error(throwable);
});
@@ -59,27 +59,28 @@
return s0;
}
- public MinecraftServer(Thread thread, IRegistryCustom.Dimension iregistrycustom_dimension, Convertable.ConversionSession convertable_conversionsession, SaveData savedata, ResourcePackRepository resourcepackrepository, Proxy proxy, DataFixer datafixer, DataPackResources datapackresources, MinecraftSessionService minecraftsessionservice, GameProfileRepository gameprofilerepository, UserCache usercache, WorldLoadListenerFactory worldloadlistenerfactory) {
+ public MinecraftServer(OptionSet options, DataPackConfiguration datapackconfiguration, Thread thread, IRegistryCustom.Dimension iregistrycustom_dimension, Convertable.ConversionSession convertable_conversionsession, SaveData savedata, ResourcePackRepository resourcepackrepository, Proxy proxy, DataFixer datafixer, DataPackResources datapackresources, MinecraftSessionService minecraftsessionservice, GameProfileRepository gameprofilerepository, UserCache usercache, WorldLoadListenerFactory worldloadlistenerfactory) {
- public MinecraftServer(Thread thread, IRegistryCustom.Dimension iregistrycustom_dimension, Convertable.ConversionSession convertable_conversionsession, SaveData savedata, ResourcePackRepository resourcepackrepository, Proxy proxy, DataFixer datafixer, DataPackResources datapackresources, @Nullable MinecraftSessionService minecraftsessionservice, @Nullable GameProfileRepository gameprofilerepository, @Nullable UserCache usercache, WorldLoadListenerFactory worldloadlistenerfactory) {
+ public MinecraftServer(OptionSet options, DataPackConfiguration datapackconfiguration, Thread thread, IRegistryCustom.Dimension iregistrycustom_dimension, Convertable.ConversionSession convertable_conversionsession, SaveData savedata, ResourcePackRepository resourcepackrepository, Proxy proxy, DataFixer datafixer, DataPackResources datapackresources, @Nullable MinecraftSessionService minecraftsessionservice, @Nullable GameProfileRepository gameprofilerepository, @Nullable UserCache usercache, WorldLoadListenerFactory worldloadlistenerfactory) {
super("Server");
this.m = new GameProfilerSwitcher(SystemUtils.a, this::ai);
this.methodProfiler = GameProfilerDisabled.a;
this.serverPing = new ServerPing();
this.r = new Random();
this.serverPort = -1;
- this.worldServer = Maps.newLinkedHashMap();
+ this.worldServer = Maps.newLinkedHashMap(); // CraftBukkit - keep order, k+v already use identity methods
this.isRunning = true;
this.h = new long[100];
this.K = "";
@@ -273,7 +306,34 @@
this.ak = new DefinedStructureManager(datapackresources.h(), convertable_conversionsession, datafixer);
this.metricsRecorder = InactiveMetricsRecorder.INSTANCE;
this.profiler = this.metricsRecorder.e();
@@ -286,7 +319,7 @@
this.status = new ServerPing();
this.random = new Random();
this.port = -1;
- this.levels = Maps.newLinkedHashMap();
+ this.levels = Maps.newLinkedHashMap(); // CraftBukkit - keep order, k+v already use identity methods
this.running = true;
this.tickTimes = new long[100];
this.resourcePack = "";
@@ -316,13 +349,40 @@
this.structureManager = new DefinedStructureManager(datapackresources.i(), convertable_conversionsession, datafixer);
this.serverThread = thread;
this.executorService = SystemUtils.f();
this.executor = SystemUtils.f();
+ // CraftBukkit start
+ this.options = options;
+ this.datapackconfiguration = datapackconfiguration;
+ this.vanillaCommandDispatcher = datapackresources.commandDispatcher; // CraftBukkit
+ this.vanillaCommandDispatcher = datapackresources.commands; // CraftBukkit
+ // Try to see if we're actually running in a terminal, disable jline if not
+ if (System.console() == null && System.getProperty("jline.terminal") == null) {
+ System.setProperty("jline.terminal", "jline.UnsupportedTerminal");
@@ -106,42 +107,49 @@
+ // CraftBukkit end
private void initializeScoreboards(WorldPersistentData worldpersistentdata) {
PersistentScoreboard persistentscoreboard = (PersistentScoreboard) worldpersistentdata.a(PersistentScoreboard::new, "scoreboard");
@@ -286,7 +346,7 @@
ScoreboardServer scoreboardserver = this.getScoreboard();
Objects.requireNonNull(scoreboardserver);
- Function function = scoreboardserver::a;
+ Function<net.minecraft.nbt.NBTTagCompound, net.minecraft.world.scores.PersistentScoreboard> function = scoreboardserver::a; // CraftBukkit - decompile error
ScoreboardServer scoreboardserver1 = this.getScoreboard();
Objects.requireNonNull(scoreboardserver1);
@@ -333,7 +393,7 @@
public static void convertWorld(Convertable.ConversionSession convertable_conversionsession) {
if (convertable_conversionsession.isConvertable()) {
- MinecraftServer.LOGGER.info("Converting map!");
+ MinecraftServer.LOGGER.info("Converting map! {}", convertable_conversionsession.getLevelName()); // CraftBukkit
convertable_conversionsession.convert(new IProgressUpdate() {
private long a = SystemUtils.getMonotonicMillis();
private long timeStamp = SystemUtils.getMonotonicMillis();
@@ -309,48 +369,197 @@
@@ -362,48 +422,197 @@
}
- protected void loadWorld() {
- this.loadResourcesZip();
- this.saveData.a(this.getServerModName(), this.getModded().isPresent());
- WorldLoadListener worldloadlistener = this.worldLoadListenerFactory.create(11);
- this.worldData.a(this.getServerModName(), this.getModded().isPresent());
- WorldLoadListener worldloadlistener = this.progressListenerFactory.create(11);
+ protected void loadWorld(String s) {
+ // CraftBukkit start
+ Convertable.ConversionSession worldSession = this.convertable;
+ IRegistryCustom.Dimension iregistrycustom_dimension = this.customRegistry;
+ RegistryReadOps<NBTBase> registryreadops = RegistryReadOps.a((DynamicOps) DynamicOpsNBT.a, this.dataPackResources.h(), iregistrycustom_dimension);
+ Convertable.ConversionSession worldSession = this.storageSource;
+ IRegistryCustom.Dimension iregistrycustom_dimension = this.registryHolder;
+ RegistryReadOps<NBTBase> registryreadops = RegistryReadOps.a((DynamicOps) DynamicOpsNBT.INSTANCE, this.resources.i(), (IRegistryCustom) iregistrycustom_dimension);
+ WorldDataServer overworldData = (WorldDataServer) worldSession.a((DynamicOps) registryreadops, datapackconfiguration);
+ if (overworldData == null) {
+ WorldSettings worldsettings;
+ GeneratorSettings generatorsettings;
+
+ if (this.isDemoMode()) {
+ worldsettings = MinecraftServer.c;
+ worldsettings = MinecraftServer.DEMO_SETTINGS;
+ generatorsettings = GeneratorSettings.a((IRegistryCustom) iregistrycustom_dimension);
+ } else {
+ DedicatedServerProperties dedicatedserverproperties = ((DedicatedServer) this).getDedicatedServerProperties();
+
+ worldsettings = new WorldSettings(dedicatedserverproperties.levelName, dedicatedserverproperties.gamemode, dedicatedserverproperties.hardcore, dedicatedserverproperties.difficulty, false, new GameRules(), datapackconfiguration);
+ generatorsettings = options.has("bonusChest") ? dedicatedserverproperties.generatorSettings.j() : dedicatedserverproperties.generatorSettings;
+ generatorsettings = options.has("bonusChest") ? dedicatedserverproperties.worldGenSettings.j() : dedicatedserverproperties.worldGenSettings;
+ }
+
+ overworldData = new WorldDataServer(worldsettings, generatorsettings, Lifecycle.stable());
@@ -156,13 +164,13 @@
+ WorldServer world;
+ int dimension = 0;
+
+ if (dimensionKey == WorldDimension.THE_NETHER) {
+ if (dimensionKey == WorldDimension.NETHER) {
+ if (getAllowNether()) {
+ dimension = -1;
+ } else {
+ continue;
+ }
+ } else if (dimensionKey == WorldDimension.THE_END) {
+ } else if (dimensionKey == WorldDimension.END) {
+ if (server.getAllowEnd()) {
+ dimension = 1;
+ } else {
@@ -225,13 +233,13 @@
+ GeneratorSettings generatorsettings;
+
+ if (this.isDemoMode()) {
+ worldsettings = MinecraftServer.c;
+ worldsettings = MinecraftServer.DEMO_SETTINGS;
+ generatorsettings = GeneratorSettings.a((IRegistryCustom) iregistrycustom_dimension);
+ } else {
+ DedicatedServerProperties dedicatedserverproperties = ((DedicatedServer) this).getDedicatedServerProperties();
+
+ worldsettings = new WorldSettings(dedicatedserverproperties.levelName, dedicatedserverproperties.gamemode, dedicatedserverproperties.hardcore, dedicatedserverproperties.difficulty, false, new GameRules(), datapackconfiguration);
+ generatorsettings = options.has("bonusChest") ? dedicatedserverproperties.generatorSettings.j() : dedicatedserverproperties.generatorSettings;
+ generatorsettings = options.has("bonusChest") ? dedicatedserverproperties.worldGenSettings.j() : dedicatedserverproperties.worldGenSettings;
+ }
+
+ worlddata = new WorldDataServer(worldsettings, generatorsettings, Lifecycle.stable());
@@ -241,7 +249,7 @@
+ net.minecraft.server.Main.convertWorld(worldSession, DataConverterRegistry.a(), options.has("eraseCache"), () -> {
+ return true;
+ }, worlddata.getGeneratorSettings().d().d().stream().map((entry1) -> {
+ return ResourceKey.a(IRegistry.K, ((ResourceKey) entry1.getKey()).a());
+ return ResourceKey.a(IRegistry.DIMENSION_TYPE_REGISTRY, ((ResourceKey) entry1.getKey()).a());
+ }).collect(ImmutableSet.toImmutableSet()));
+ }
+
@@ -256,35 +264,35 @@
+ ChunkGenerator chunkgenerator;
+
+ if (worlddimension == null) {
+ dimensionmanager = (DimensionManager) this.customRegistry.a().d(DimensionManager.OVERWORLD);
+ chunkgenerator = GeneratorSettings.a(customRegistry.b(IRegistry.ay), customRegistry.b(IRegistry.ar), (new Random()).nextLong());
+ dimensionmanager = (DimensionManager) this.registryHolder.d(IRegistry.DIMENSION_TYPE_REGISTRY).d(DimensionManager.OVERWORLD_LOCATION);
+ chunkgenerator = GeneratorSettings.a(this.registryHolder.d(IRegistry.BIOME_REGISTRY), this.registryHolder.d(IRegistry.NOISE_GENERATOR_SETTINGS_REGISTRY), (new Random()).nextLong());
+ } else {
+ dimensionmanager = worlddimension.b();
+ chunkgenerator = worlddimension.c();
+ }
+
+ ResourceKey<World> worldKey = ResourceKey.a(IRegistry.L, dimensionKey.a());
+ ResourceKey<World> worldKey = ResourceKey.a(IRegistry.DIMENSION_REGISTRY, dimensionKey.a());
+
+ if (dimensionKey == WorldDimension.OVERWORLD) {
+ this.saveData = worlddata;
+ this.saveData.setGameType(((DedicatedServer) this).getDedicatedServerProperties().gamemode); // From DedicatedServer.init
+ this.worldData = worlddata;
+ this.worldData.setGameType(((DedicatedServer) this).getDedicatedServerProperties().gamemode); // From DedicatedServer.init
+
+ WorldLoadListener worldloadlistener = this.worldLoadListenerFactory.create(11);
+ WorldLoadListener worldloadlistener = this.progressListenerFactory.create(11);
+
+ world = new WorldServer(this, this.executorService, worldSession, iworlddataserver, worldKey, dimensionmanager, worldloadlistener, chunkgenerator, flag, j, list, true, org.bukkit.World.Environment.getEnvironment(dimension), gen);
+ world = new WorldServer(this, this.executor, worldSession, iworlddataserver, worldKey, dimensionmanager, worldloadlistener, chunkgenerator, flag, j, list, true, org.bukkit.World.Environment.getEnvironment(dimension), gen);
+ WorldPersistentData worldpersistentdata = world.getWorldPersistentData();
+ this.initializeScoreboards(worldpersistentdata);
+ this.server.scoreboardManager = new org.bukkit.craftbukkit.scoreboard.CraftScoreboardManager(this, world.getScoreboard());
+ this.persistentCommandStorage = new PersistentCommandStorage(worldpersistentdata);
+ this.commandStorage = new PersistentCommandStorage(worldpersistentdata);
+ } else {
+ WorldLoadListener worldloadlistener = this.worldLoadListenerFactory.create(11);
+ world = new WorldServer(this, this.executorService, worldSession, iworlddataserver, worldKey, dimensionmanager, worldloadlistener, chunkgenerator, flag, j, ImmutableList.of(), true, org.bukkit.World.Environment.getEnvironment(dimension), gen);
+ WorldLoadListener worldloadlistener = this.progressListenerFactory.create(11);
+ world = new WorldServer(this, this.executor, worldSession, iworlddataserver, worldKey, dimensionmanager, worldloadlistener, chunkgenerator, flag, j, ImmutableList.of(), true, org.bukkit.World.Environment.getEnvironment(dimension), gen);
+ }
+
+ worlddata.a(this.getServerModName(), this.getModded().isPresent());
+ this.initWorld(world, worlddata, saveData, worlddata.getGeneratorSettings());
+ this.initWorld(world, worlddata, worldData, worlddata.getGeneratorSettings());
+
+ this.worldServer.put(world.getDimensionKey(), world);
+ this.levels.put(world.getDimensionKey(), world);
+ this.getPlayerList().setPlayerFileData(world);
+
+ if (worlddata.getCustomBossEvents() != null) {
@@ -294,21 +302,21 @@
this.updateWorldSettings();
- this.loadSpawn(worldloadlistener);
+ for (WorldServer worldserver : this.getWorlds()) {
+ this.loadSpawn(worldserver.getChunkProvider().playerChunkMap.worldLoadListener, worldserver);
+ this.loadSpawn(worldserver.getChunkProvider().chunkMap.progressListener, worldserver);
+ this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(worldserver.getWorld()));
+ }
+
+ this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.POSTWORLD);
+ this.server.getPluginManager().callEvent(new ServerLoadEvent(ServerLoadEvent.LoadType.STARTUP));
+ this.serverConnection.acceptConnections();
+ this.connection.acceptConnections();
+ // CraftBukkit end
}
protected void updateWorldSettings() {}
- protected void a(WorldLoadListener worldloadlistener) {
- IWorldDataServer iworlddataserver = this.saveData.H();
- GeneratorSettings generatorsettings = this.saveData.getGeneratorSettings();
- IWorldDataServer iworlddataserver = this.worldData.H();
- GeneratorSettings generatorsettings = this.worldData.getGeneratorSettings();
+ // CraftBukkit start
+ public void initWorld(WorldServer worldserver, IWorldDataServer iworlddataserver, SaveData saveData, GeneratorSettings generatorsettings) {
boolean flag = generatorsettings.isDebugWorld();
@@ -321,8 +329,8 @@
- Object object;
-
- if (worlddimension == null) {
- dimensionmanager = (DimensionManager) this.customRegistry.a().d(DimensionManager.OVERWORLD);
- object = GeneratorSettings.a(this.customRegistry.b(IRegistry.ay), this.customRegistry.b(IRegistry.ar), (new Random()).nextLong());
- dimensionmanager = (DimensionManager) this.registryHolder.d(IRegistry.DIMENSION_TYPE_REGISTRY).d(DimensionManager.OVERWORLD_LOCATION);
- object = GeneratorSettings.a(this.registryHolder.d(IRegistry.BIOME_REGISTRY), this.registryHolder.d(IRegistry.NOISE_GENERATOR_SETTINGS_REGISTRY), (new Random()).nextLong());
- } else {
- dimensionmanager = worlddimension.b();
- object = worlddimension.c();
@@ -331,28 +339,28 @@
+ worldserver.getWorld().getPopulators().addAll(worldserver.generator.getDefaultPopulators(worldserver.getWorld()));
}
-
- WorldServer worldserver = new WorldServer(this, this.executorService, this.convertable, iworlddataserver, World.OVERWORLD, dimensionmanager, worldloadlistener, (ChunkGenerator) object, flag, j, list, true);
- WorldServer worldserver = new WorldServer(this, this.executor, this.storageSource, iworlddataserver, World.OVERWORLD, dimensionmanager, worldloadlistener, (ChunkGenerator) object, flag, j, list, true);
-
- this.worldServer.put(World.OVERWORLD, worldserver);
- this.levels.put(World.OVERWORLD, worldserver);
- WorldPersistentData worldpersistentdata = worldserver.getWorldPersistentData();
-
- this.initializeScoreboards(worldpersistentdata);
- this.persistentCommandStorage = new PersistentCommandStorage(worldpersistentdata);
- this.commandStorage = new PersistentCommandStorage(worldpersistentdata);
WorldBorder worldborder = worldserver.getWorldBorder();
worldborder.a(iworlddataserver.r());
+ this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldInitEvent(worldserver.getWorld())); // CraftBukkit - SPIGOT-5569
if (!iworlddataserver.p()) {
try {
a(worldserver, iworlddataserver, generatorsettings.c(), flag, true);
@@ -372,31 +581,8 @@
a(worldserver, iworlddataserver, generatorsettings.c(), flag);
@@ -425,31 +634,8 @@
iworlddataserver.c(true);
}
-
- this.getPlayerList().setPlayerFileData(worldserver);
- if (this.saveData.getCustomBossEvents() != null) {
- this.getBossBattleCustomData().load(this.saveData.getCustomBossEvents());
- if (this.worldData.getCustomBossEvents() != null) {
- this.getBossBattleCustomData().load(this.worldData.getCustomBossEvents());
- }
-
- Iterator iterator = registrymaterials.d().iterator();
@@ -362,23 +370,23 @@
- ResourceKey<WorldDimension> resourcekey = (ResourceKey) entry.getKey();
-
- if (resourcekey != WorldDimension.OVERWORLD) {
- ResourceKey<World> resourcekey1 = ResourceKey.a(IRegistry.L, resourcekey.a());
- ResourceKey<World> resourcekey1 = ResourceKey.a(IRegistry.DIMENSION_REGISTRY, resourcekey.a());
- DimensionManager dimensionmanager1 = ((WorldDimension) entry.getValue()).b();
- ChunkGenerator chunkgenerator = ((WorldDimension) entry.getValue()).c();
- SecondaryWorldData secondaryworlddata = new SecondaryWorldData(this.saveData, iworlddataserver);
- WorldServer worldserver1 = new WorldServer(this, this.executorService, this.convertable, secondaryworlddata, resourcekey1, dimensionmanager1, worldloadlistener, chunkgenerator, flag, j, ImmutableList.of(), false);
- SecondaryWorldData secondaryworlddata = new SecondaryWorldData(this.worldData, iworlddataserver);
- WorldServer worldserver1 = new WorldServer(this, this.executor, this.storageSource, secondaryworlddata, resourcekey1, dimensionmanager1, worldloadlistener, chunkgenerator, flag, j, ImmutableList.of(), false);
-
- worldborder.a((IWorldBorderListener) (new IWorldBorderListener.a(worldserver1.getWorldBorder())));
- this.worldServer.put(resourcekey1, worldserver1);
- this.levels.put(resourcekey1, worldserver1);
- }
- }
-
}
+ // CraftBukkit end
private static void a(WorldServer worldserver, IWorldDataServer iworlddataserver, boolean flag, boolean flag1, boolean flag2) {
ChunkGenerator chunkgenerator = worldserver.getChunkProvider().getChunkGenerator();
@@ -412,6 +598,21 @@
private static void a(WorldServer worldserver, IWorldDataServer iworlddataserver, boolean flag, boolean flag1) {
if (flag1) {
@@ -462,6 +648,21 @@
return biomebase.b().b();
}, random);
ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
@@ -400,60 +408,58 @@
if (blockposition == null) {
MinecraftServer.LOGGER.warn("Unable to find spawn biome");
@@ -478,8 +679,15 @@
@@ -536,8 +737,15 @@
iworlddataserver.setGameType(EnumGamemode.SPECTATOR);
}
- public void loadSpawn(WorldLoadListener worldloadlistener) {
- WorldServer worldserver = this.E();
- WorldServer worldserver = this.F();
+ // CraftBukkit start
+ public void loadSpawn(WorldLoadListener worldloadlistener, WorldServer worldserver) {
+ if (!worldserver.getWorld().getKeepSpawnInMemory()) {
+ return;
+ }
+
+ // WorldServer worldserver = this.E();
+ // WorldServer worldserver = this.F();
+ this.forceTicks = true;
+ // CraftBukkit end
MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.getDimensionKey().a());
BlockPosition blockposition = worldserver.getSpawn();
@@ -492,17 +700,21 @@
@@ -550,16 +758,20 @@
chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
while (chunkproviderserver.b() != 441) {
- this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
- this.nextTickTime = SystemUtils.getMonotonicMillis() + 10L;
- this.sleepForTick();
+ // CraftBukkit start
+ // this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
+ // this.nextTickTime = SystemUtils.getMonotonicMillis() + 10L;
+ this.executeModerately();
+ // CraftBukkit end
}
- this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
- this.nextTickTime = SystemUtils.getMonotonicMillis() + 10L;
- this.sleepForTick();
- Iterator iterator = this.worldServer.values().iterator();
- Iterator iterator = this.levels.values().iterator();
-
- while (iterator.hasNext()) {
- WorldServer worldserver1 = (WorldServer) iterator.next();
- ForcedChunk forcedchunk = (ForcedChunk) worldserver1.getWorldPersistentData().b(ForcedChunk::new, "chunks");
+ // CraftBukkit start
+ // this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
+ // this.nextTickTime = SystemUtils.getMonotonicMillis() + 10L;
+ this.executeModerately();
+ // Iterator iterator = this.worldServer.values().iterator();
+
+ if (true) {
+ WorldServer worldserver1 = worldserver;
+ ForcedChunk forcedchunk = (ForcedChunk) worldserver.getWorldPersistentData().b(ForcedChunk::new, "chunks");
+ // CraftBukkit end
ForcedChunk forcedchunk = (ForcedChunk) worldserver1.getWorldPersistentData().a(ForcedChunk::b, "chunks");
if (forcedchunk != null) {
LongIterator longiterator = forcedchunk.a().iterator();
@@ -516,11 +728,18 @@
@@ -574,11 +786,18 @@
}
}
- this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
- this.nextTickTime = SystemUtils.getMonotonicMillis() + 10L;
- this.sleepForTick();
+ // CraftBukkit start
+ // this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
@@ -471,24 +477,24 @@
}
protected void loadResourcesZip() {
@@ -565,12 +784,16 @@
worldserver.save((IProgressUpdate) null, flag1, worldserver.savingDisabled && !flag2);
@@ -623,12 +842,16 @@
worldserver.save((IProgressUpdate) null, flag1, worldserver.noSave && !flag2);
}
+ // CraftBukkit start - moved to WorldServer.save
+ /*
WorldServer worldserver1 = this.E();
IWorldDataServer iworlddataserver = this.saveData.H();
WorldServer worldserver1 = this.F();
IWorldDataServer iworlddataserver = this.worldData.H();
iworlddataserver.a(worldserver1.getWorldBorder().t());
this.saveData.setCustomBossEvents(this.getBossBattleCustomData().save());
this.convertable.a(this.customRegistry, this.saveData, this.getPlayerList().save());
this.worldData.setCustomBossEvents(this.getBossBattleCustomData().save());
this.storageSource.a(this.registryHolder, this.worldData, this.getPlayerList().save());
+ */
+ // CraftBukkit end
return flag3;
}
@@ -579,8 +802,29 @@
@@ -637,8 +860,29 @@
this.stop();
}
@@ -502,7 +508,7 @@
+ }
+ // CraftBukkit end
+
protected void stop() {
public void stop() {
+ // CraftBukkit start - prevent double stopping on multiple threads
+ synchronized(stopLock) {
+ if (hasStopped) return;
@@ -518,7 +524,7 @@
if (this.getServerConnection() != null) {
this.getServerConnection().b();
}
@@ -589,6 +833,7 @@
@@ -647,6 +891,7 @@
MinecraftServer.LOGGER.info("Saving players");
this.playerList.savePlayers();
this.playerList.shutdown();
@@ -526,25 +532,27 @@
}
MinecraftServer.LOGGER.info("Saving worlds");
@@ -666,14 +911,16 @@
while (this.isRunning) {
long i = SystemUtils.getMonotonicMillis() - this.nextTick;
@@ -724,9 +969,10 @@
while (this.running) {
long i = SystemUtils.getMonotonicMillis() - this.nextTickTime;
- if (i > 2000L && this.nextTick - this.lastOverloadTime >= 15000L) {
+ if (i > 5000L && this.nextTick - this.lastOverloadTime >= 30000L) { // CraftBukkit
- if (i > 2000L && this.nextTickTime - this.lastOverloadWarning >= 15000L) {
+ if (i > 5000L && this.nextTickTime - this.lastOverloadWarning >= 30000L) { // CraftBukkit
long j = i / 50L;
+ if (server.getWarnOnOverload()) // CraftBukkit
MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j);
this.nextTick += j * 50L;
this.lastOverloadTime = this.nextTick;
this.nextTickTime += j * 50L;
this.lastOverloadWarning = this.nextTickTime;
@@ -737,6 +983,7 @@
this.debugCommandProfiler = new MinecraftServer.a(SystemUtils.getMonotonicNanos(), this.tickCount);
}
+ MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
this.nextTick += 50L;
GameProfilerTick gameprofilertick = GameProfilerTick.a("Server");
@@ -719,6 +966,12 @@
this.nextTickTime += 50L;
this.bi();
this.profiler.enter("tick");
@@ -782,6 +1029,12 @@
} catch (Throwable throwable1) {
MinecraftServer.LOGGER.error("Exception stopping the server", throwable1);
} finally {
@@ -557,13 +565,13 @@
this.exit();
}
@@ -727,8 +980,15 @@
@@ -790,8 +1043,15 @@
}
private boolean canSleepForTick() {
- return this.isEntered() || SystemUtils.getMonotonicMillis() < (this.X ? this.W : this.nextTick);
- return this.isEntered() || SystemUtils.getMonotonicMillis() < (this.mayHaveDelayedTasks ? this.delayedTasksMaxNextTickTime : this.nextTickTime);
+ // CraftBukkit start
+ return this.forceTicks || this.isEntered() || SystemUtils.getMonotonicMillis() < (this.X ? this.W : this.nextTick);
+ return this.forceTicks || this.isEntered() || SystemUtils.getMonotonicMillis() < (this.mayHaveDelayedTasks ? this.delayedTasksMaxNextTickTime : this.nextTickTime);
+ }
+
+ private void executeModerately() {
@@ -574,23 +582,23 @@
protected void sleepForTick() {
this.executeAll();
@@ -834,7 +1094,7 @@
this.serverPing.b().a(agameprofile);
@@ -906,7 +1166,7 @@
this.status.b().a(agameprofile);
}
- if (this.ticks % 6000 == 0) {
+ if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
- if (this.tickCount % 6000 == 0) {
+ if (autosavePeriod > 0 && this.tickCount % autosavePeriod == 0) { // CraftBukkit
MinecraftServer.LOGGER.debug("Autosave started");
this.methodProfiler.enter("save");
this.profiler.enter("save");
this.playerList.savePlayers();
@@ -864,22 +1124,39 @@
@@ -936,22 +1196,39 @@
}
protected void b(BooleanSupplier booleansupplier) {
+ this.server.getScheduler().mainThreadHeartbeat(this.ticks); // CraftBukkit
this.methodProfiler.enter("commandFunctions");
public void b(BooleanSupplier booleansupplier) {
+ this.server.getScheduler().mainThreadHeartbeat(this.tickCount); // CraftBukkit
this.profiler.enter("commandFunctions");
this.getFunctionData().tick();
this.methodProfiler.exitEnter("levels");
this.profiler.exitEnter("levels");
Iterator iterator = this.getWorlds().iterator();
+ // CraftBukkit start
@@ -600,59 +608,59 @@
+ }
+
+ // Send time updates to everyone, it will get the right time from the world the player is in.
+ if (this.ticks % 20 == 0) {
+ if (this.tickCount % 20 == 0) {
+ for (int i = 0; i < this.getPlayerList().players.size(); ++i) {
+ EntityPlayer entityplayer = (EntityPlayer) this.getPlayerList().players.get(i);
+ entityplayer.playerConnection.sendPacket(new PacketPlayOutUpdateTime(entityplayer.world.getTime(), entityplayer.getPlayerTime(), entityplayer.world.getGameRules().getBoolean(GameRules.DO_DAYLIGHT_CYCLE))); // Add support for per player time
+ entityplayer.connection.sendPacket(new PacketPlayOutUpdateTime(entityplayer.level.getTime(), entityplayer.getPlayerTime(), entityplayer.level.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT))); // Add support for per player time
+ }
+ }
+
while (iterator.hasNext()) {
WorldServer worldserver = (WorldServer) iterator.next();
this.methodProfiler.a(() -> {
this.profiler.a(() -> {
return worldserver + " " + worldserver.getDimensionKey().a();
});
+ /* Drop global time updates
if (this.ticks % 20 == 0) {
this.methodProfiler.enter("timeSync");
this.playerList.a((Packet) (new PacketPlayOutUpdateTime(worldserver.getTime(), worldserver.getDayTime(), worldserver.getGameRules().getBoolean(GameRules.DO_DAYLIGHT_CYCLE))), worldserver.getDimensionKey());
this.methodProfiler.exit();
if (this.tickCount % 20 == 0) {
this.profiler.enter("timeSync");
this.playerList.a((Packet) (new PacketPlayOutUpdateTime(worldserver.getTime(), worldserver.getDayTime(), worldserver.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT))), worldserver.getDimensionKey());
this.profiler.exit();
}
+ // CraftBukkit end */
this.methodProfiler.enter("tick");
this.profiler.enter("tick");
@@ -963,7 +1240,7 @@
}
@@ -1040,7 +1317,7 @@
@DontObfuscate
public String getServerModName() {
- return "vanilla";
+ return server.getName(); // CraftBukkit - cb > vanilla!
}
public CrashReport b(CrashReport crashreport) {
@@ -1320,16 +1597,17 @@
public SystemReport b(SystemReport systemreport) {
@@ -1412,16 +1689,17 @@
public CompletableFuture<Void> a(Collection<String> collection) {
CompletableFuture<Void> completablefuture = CompletableFuture.supplyAsync(() -> {
- Stream stream = collection.stream();
+ Stream<String> stream = collection.stream(); // CraftBukkit - decompile error
ResourcePackRepository resourcepackrepository = this.resourcePackRepository;
ResourcePackRepository resourcepackrepository = this.packRepository;
this.resourcePackRepository.getClass();
Objects.requireNonNull(this.packRepository);
- return (ImmutableList) stream.map(resourcepackrepository::a).filter(Objects::nonNull).map(ResourcePackLoader::d).collect(ImmutableList.toImmutableList());
+ return stream.map(resourcepackrepository::a).filter(Objects::nonNull).map(ResourcePackLoader::d).collect(ImmutableList.toImmutableList()); // CraftBukkit - decompile error
}, this).thenCompose((immutablelist) -> {
return DataPackResources.a(immutablelist, this.j() ? CommandDispatcher.ServerType.DEDICATED : CommandDispatcher.ServerType.INTEGRATED, this.h(), this.executorService, this);
return DataPackResources.a(immutablelist, this.registryHolder, this.k() ? CommandDispatcher.ServerType.DEDICATED : CommandDispatcher.ServerType.INTEGRATED, this.i(), this.executor, this);
}).thenAcceptAsync((datapackresources) -> {
this.dataPackResources.close();
this.dataPackResources = datapackresources;
this.resources.close();
this.resources = datapackresources;
+ this.server.syncCommands(); // SPIGOT-5884: Lost on reload
this.resourcePackRepository.a(collection);
this.saveData.a(a(this.resourcePackRepository));
datapackresources.i();
@@ -1695,6 +1973,22 @@
this.packRepository.a(collection);
this.worldData.a(a(this.packRepository));
datapackresources.j();
@@ -1766,6 +2044,22 @@
}
@@ -672,6 +680,6 @@
+ }
+ // CraftBukkit end
+
private void a(@Nullable GameProfilerTick gameprofilertick) {
if (this.O) {
this.O = false;
private void bi() {
if (this.willStartRecordingMetrics) {
this.metricsRecorder = ActiveMetricsRecorder.a(new ServerMetricsSamplersProvider(SystemUtils.timeSource, this.k()), SystemUtils.timeSource, SystemUtils.g(), new MetricsPersister("server"), this.onMetricsRecordingStopped, (path) -> {