Update to Minecraft 1.17

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-06-11 15:00:00 +10:00
parent 75faba7fde
commit b3a8254758
619 changed files with 10708 additions and 8451 deletions

View File

@@ -1,12 +1,12 @@
--- a/net/minecraft/server/level/ChunkProviderServer.java
+++ b/net/minecraft/server/level/ChunkProviderServer.java
@@ -79,6 +79,24 @@
@@ -83,6 +83,24 @@
this.clearCache();
}
+ // CraftBukkit start - properly implement isChunkLoaded
+ public boolean isChunkLoaded(int chunkX, int chunkZ) {
+ PlayerChunk chunk = this.playerChunkMap.getUpdatingChunk(ChunkCoordIntPair.pair(chunkX, chunkZ));
+ PlayerChunk chunk = this.chunkMap.getUpdatingChunk(ChunkCoordIntPair.pair(chunkX, chunkZ));
+ if (chunk == null) {
+ return false;
+ }
@@ -14,7 +14,7 @@
+ }
+
+ public Chunk getChunkUnchecked(int chunkX, int chunkZ) {
+ PlayerChunk chunk = this.playerChunkMap.getUpdatingChunk(ChunkCoordIntPair.pair(chunkX, chunkZ));
+ PlayerChunk chunk = this.chunkMap.getUpdatingChunk(ChunkCoordIntPair.pair(chunkX, chunkZ));
+ if (chunk == null) {
+ return null;
+ }
@@ -25,16 +25,16 @@
@Override
public LightEngineThreaded getLightEngine() {
return this.lightEngine;
@@ -123,7 +141,7 @@
@@ -127,7 +145,7 @@
for (int l = 0; l < 4; ++l) {
if (k == this.cachePos[l] && chunkstatus == this.cacheStatus[l]) {
ichunkaccess = this.cacheChunk[l];
if (k == this.lastChunkPos[l] && chunkstatus == this.lastChunkStatus[l]) {
ichunkaccess = this.lastChunk[l];
- if (ichunkaccess != null || !flag) {
+ if (ichunkaccess != null) { // CraftBukkit - the chunk can become accessible in the meantime TODO for non-null chunks it might also make sense to check that the chunk's state hasn't changed in the meantime
return ichunkaccess;
}
}
@@ -169,12 +187,12 @@
@@ -175,12 +193,12 @@
if (playerchunk == null) {
return null;
} else {
@@ -49,7 +49,7 @@
if (ichunkaccess1 != null) {
this.a(k, ichunkaccess1, ChunkStatus.FULL);
@@ -201,7 +219,15 @@
@@ -228,7 +246,15 @@
int l = 33 + ChunkStatus.a(chunkstatus);
PlayerChunk playerchunk = this.getChunk(k);
@@ -63,10 +63,10 @@
+ }
+ if (flag && !currentlyUnloading) {
+ // CraftBukkit end
this.chunkMapDistance.a(TicketType.UNKNOWN, chunkcoordintpair, l, chunkcoordintpair);
this.distanceManager.a(TicketType.UNKNOWN, chunkcoordintpair, l, chunkcoordintpair);
if (this.a(playerchunk, l)) {
GameProfilerFiller gameprofilerfiller = this.world.getMethodProfiler();
@@ -220,7 +246,7 @@
GameProfilerFiller gameprofilerfiller = this.level.getMethodProfiler();
@@ -247,7 +273,7 @@
}
private boolean a(@Nullable PlayerChunk playerchunk, int i) {
@@ -74,31 +74,17 @@
+ return playerchunk == null || playerchunk.oldTicketLevel > i; // CraftBukkit using oldTicketLevel for isLoaded checks
}
public boolean isLoaded(int i, int j) {
@@ -282,19 +308,19 @@
public boolean a(Entity entity) {
long i = ChunkCoordIntPair.pair(MathHelper.floor(entity.locX()) >> 4, MathHelper.floor(entity.locZ()) >> 4);
- return this.a(i, PlayerChunk::b);
+ return this.a(i, (Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>>) PlayerChunk::b); // CraftBukkit - decompile error
@Override
@@ -307,7 +333,7 @@
}
@Override
public boolean a(ChunkCoordIntPair chunkcoordintpair) {
- return this.a(chunkcoordintpair.pair(), PlayerChunk::b);
+ return this.a(chunkcoordintpair.pair(), (Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>>) PlayerChunk::b); // CraftBukkit - decompile error
}
@Override
public boolean a(BlockPosition blockposition) {
long i = ChunkCoordIntPair.pair(blockposition.getX() >> 4, blockposition.getZ() >> 4);
public boolean a(long i) {
- return this.a(i, PlayerChunk::a);
+ return this.a(i, (Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>>) PlayerChunk::a); // CraftBukkit - decompile error
}
private boolean a(long i, Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>> function) {
@@ -316,11 +342,31 @@
@@ -329,11 +355,31 @@
@Override
public void close() throws IOException {
@@ -113,44 +99,46 @@
+ }
+ // CraftBukkit end
this.lightEngine.close();
this.playerChunkMap.close();
this.chunkMap.close();
}
+ // CraftBukkit start - modelled on below
+ public void purgeUnload() {
+ this.world.getMethodProfiler().enter("purge");
+ this.chunkMapDistance.purgeTickets();
+ this.level.getMethodProfiler().enter("purge");
+ this.distanceManager.purgeTickets();
+ this.tickDistanceManager();
+ this.world.getMethodProfiler().exitEnter("unload");
+ this.playerChunkMap.unloadChunks(() -> true);
+ this.world.getMethodProfiler().exit();
+ this.level.getMethodProfiler().exitEnter("unload");
+ this.chunkMap.unloadChunks(() -> true);
+ this.level.getMethodProfiler().exit();
+ this.clearCache();
+ }
+ // CraftBukkit end
+
@Override
public void tick(BooleanSupplier booleansupplier) {
this.world.getMethodProfiler().enter("purge");
this.chunkMapDistance.purgeTickets();
@@ -340,12 +386,12 @@
this.lastTickTime = i;
WorldData worlddata = this.world.getWorldData();
boolean flag = this.world.isDebugWorld();
- boolean flag1 = this.world.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING);
+ boolean flag1 = this.world.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && !world.getPlayers().isEmpty(); // CraftBukkit
this.level.getMethodProfiler().enter("purge");
@@ -354,12 +400,12 @@
this.lastInhabitedUpdate = i;
WorldData worlddata = this.level.getWorldData();
boolean flag = this.level.isDebugWorld();
- boolean flag1 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING);
+ boolean flag1 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !level.getPlayers().isEmpty(); // CraftBukkit
if (!flag) {
this.world.getMethodProfiler().enter("pollingChunks");
int k = this.world.getGameRules().getInt(GameRules.RANDOM_TICK_SPEED);
this.level.getMethodProfiler().enter("pollingChunks");
int k = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
- boolean flag2 = worlddata.getTime() % 400L == 0L;
+ boolean flag2 = world.ticksPerAnimalSpawns != 0L && worlddata.getTime() % world.ticksPerAnimalSpawns == 0L; // CraftBukkit
+ boolean flag2 = level.ticksPerAnimalSpawns != 0L && worlddata.getTime() % level.ticksPerAnimalSpawns == 0L; // CraftBukkit
this.world.getMethodProfiler().enter("naturalSpawnCount");
int l = this.chunkMapDistance.b();
@@ -532,12 +578,18 @@
this.level.getMethodProfiler().enter("naturalSpawnCount");
int l = this.distanceManager.b();
@@ -548,13 +594,19 @@
}
@Override
protected boolean executeNext() {
- protected boolean executeNext() {
+ // CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
+ public boolean executeNext() {
+ try {
if (ChunkProviderServer.this.tickDistanceManager()) {
return true;
@@ -159,7 +147,7 @@
return super.executeNext();
}
+ } finally {
+ playerChunkMap.callbackExecutor.run();
+ chunkMap.callbackExecutor.run();
+ }
+ // CraftBukkit end
}