@@ -1,12 +1,12 @@
|
||||
--- a/net/minecraft/server/level/ChunkProviderServer.java
|
||||
+++ b/net/minecraft/server/level/ChunkProviderServer.java
|
||||
@@ -79,6 +79,24 @@
|
||||
@@ -83,6 +83,24 @@
|
||||
this.clearCache();
|
||||
}
|
||||
|
||||
+ // CraftBukkit start - properly implement isChunkLoaded
|
||||
+ public boolean isChunkLoaded(int chunkX, int chunkZ) {
|
||||
+ PlayerChunk chunk = this.playerChunkMap.getUpdatingChunk(ChunkCoordIntPair.pair(chunkX, chunkZ));
|
||||
+ PlayerChunk chunk = this.chunkMap.getUpdatingChunk(ChunkCoordIntPair.pair(chunkX, chunkZ));
|
||||
+ if (chunk == null) {
|
||||
+ return false;
|
||||
+ }
|
||||
@@ -14,7 +14,7 @@
|
||||
+ }
|
||||
+
|
||||
+ public Chunk getChunkUnchecked(int chunkX, int chunkZ) {
|
||||
+ PlayerChunk chunk = this.playerChunkMap.getUpdatingChunk(ChunkCoordIntPair.pair(chunkX, chunkZ));
|
||||
+ PlayerChunk chunk = this.chunkMap.getUpdatingChunk(ChunkCoordIntPair.pair(chunkX, chunkZ));
|
||||
+ if (chunk == null) {
|
||||
+ return null;
|
||||
+ }
|
||||
@@ -25,16 +25,16 @@
|
||||
@Override
|
||||
public LightEngineThreaded getLightEngine() {
|
||||
return this.lightEngine;
|
||||
@@ -123,7 +141,7 @@
|
||||
@@ -127,7 +145,7 @@
|
||||
for (int l = 0; l < 4; ++l) {
|
||||
if (k == this.cachePos[l] && chunkstatus == this.cacheStatus[l]) {
|
||||
ichunkaccess = this.cacheChunk[l];
|
||||
if (k == this.lastChunkPos[l] && chunkstatus == this.lastChunkStatus[l]) {
|
||||
ichunkaccess = this.lastChunk[l];
|
||||
- if (ichunkaccess != null || !flag) {
|
||||
+ if (ichunkaccess != null) { // CraftBukkit - the chunk can become accessible in the meantime TODO for non-null chunks it might also make sense to check that the chunk's state hasn't changed in the meantime
|
||||
return ichunkaccess;
|
||||
}
|
||||
}
|
||||
@@ -169,12 +187,12 @@
|
||||
@@ -175,12 +193,12 @@
|
||||
if (playerchunk == null) {
|
||||
return null;
|
||||
} else {
|
||||
@@ -49,7 +49,7 @@
|
||||
|
||||
if (ichunkaccess1 != null) {
|
||||
this.a(k, ichunkaccess1, ChunkStatus.FULL);
|
||||
@@ -201,7 +219,15 @@
|
||||
@@ -228,7 +246,15 @@
|
||||
int l = 33 + ChunkStatus.a(chunkstatus);
|
||||
PlayerChunk playerchunk = this.getChunk(k);
|
||||
|
||||
@@ -63,10 +63,10 @@
|
||||
+ }
|
||||
+ if (flag && !currentlyUnloading) {
|
||||
+ // CraftBukkit end
|
||||
this.chunkMapDistance.a(TicketType.UNKNOWN, chunkcoordintpair, l, chunkcoordintpair);
|
||||
this.distanceManager.a(TicketType.UNKNOWN, chunkcoordintpair, l, chunkcoordintpair);
|
||||
if (this.a(playerchunk, l)) {
|
||||
GameProfilerFiller gameprofilerfiller = this.world.getMethodProfiler();
|
||||
@@ -220,7 +246,7 @@
|
||||
GameProfilerFiller gameprofilerfiller = this.level.getMethodProfiler();
|
||||
@@ -247,7 +273,7 @@
|
||||
}
|
||||
|
||||
private boolean a(@Nullable PlayerChunk playerchunk, int i) {
|
||||
@@ -74,31 +74,17 @@
|
||||
+ return playerchunk == null || playerchunk.oldTicketLevel > i; // CraftBukkit using oldTicketLevel for isLoaded checks
|
||||
}
|
||||
|
||||
public boolean isLoaded(int i, int j) {
|
||||
@@ -282,19 +308,19 @@
|
||||
public boolean a(Entity entity) {
|
||||
long i = ChunkCoordIntPair.pair(MathHelper.floor(entity.locX()) >> 4, MathHelper.floor(entity.locZ()) >> 4);
|
||||
|
||||
- return this.a(i, PlayerChunk::b);
|
||||
+ return this.a(i, (Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>>) PlayerChunk::b); // CraftBukkit - decompile error
|
||||
@Override
|
||||
@@ -307,7 +333,7 @@
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(ChunkCoordIntPair chunkcoordintpair) {
|
||||
- return this.a(chunkcoordintpair.pair(), PlayerChunk::b);
|
||||
+ return this.a(chunkcoordintpair.pair(), (Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>>) PlayerChunk::b); // CraftBukkit - decompile error
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(BlockPosition blockposition) {
|
||||
long i = ChunkCoordIntPair.pair(blockposition.getX() >> 4, blockposition.getZ() >> 4);
|
||||
|
||||
public boolean a(long i) {
|
||||
- return this.a(i, PlayerChunk::a);
|
||||
+ return this.a(i, (Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>>) PlayerChunk::a); // CraftBukkit - decompile error
|
||||
}
|
||||
|
||||
private boolean a(long i, Function<PlayerChunk, CompletableFuture<Either<Chunk, PlayerChunk.Failure>>> function) {
|
||||
@@ -316,11 +342,31 @@
|
||||
@@ -329,11 +355,31 @@
|
||||
|
||||
@Override
|
||||
public void close() throws IOException {
|
||||
@@ -113,44 +99,46 @@
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
this.lightEngine.close();
|
||||
this.playerChunkMap.close();
|
||||
this.chunkMap.close();
|
||||
}
|
||||
|
||||
+ // CraftBukkit start - modelled on below
|
||||
+ public void purgeUnload() {
|
||||
+ this.world.getMethodProfiler().enter("purge");
|
||||
+ this.chunkMapDistance.purgeTickets();
|
||||
+ this.level.getMethodProfiler().enter("purge");
|
||||
+ this.distanceManager.purgeTickets();
|
||||
+ this.tickDistanceManager();
|
||||
+ this.world.getMethodProfiler().exitEnter("unload");
|
||||
+ this.playerChunkMap.unloadChunks(() -> true);
|
||||
+ this.world.getMethodProfiler().exit();
|
||||
+ this.level.getMethodProfiler().exitEnter("unload");
|
||||
+ this.chunkMap.unloadChunks(() -> true);
|
||||
+ this.level.getMethodProfiler().exit();
|
||||
+ this.clearCache();
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
@Override
|
||||
public void tick(BooleanSupplier booleansupplier) {
|
||||
this.world.getMethodProfiler().enter("purge");
|
||||
this.chunkMapDistance.purgeTickets();
|
||||
@@ -340,12 +386,12 @@
|
||||
this.lastTickTime = i;
|
||||
WorldData worlddata = this.world.getWorldData();
|
||||
boolean flag = this.world.isDebugWorld();
|
||||
- boolean flag1 = this.world.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING);
|
||||
+ boolean flag1 = this.world.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && !world.getPlayers().isEmpty(); // CraftBukkit
|
||||
this.level.getMethodProfiler().enter("purge");
|
||||
@@ -354,12 +400,12 @@
|
||||
this.lastInhabitedUpdate = i;
|
||||
WorldData worlddata = this.level.getWorldData();
|
||||
boolean flag = this.level.isDebugWorld();
|
||||
- boolean flag1 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING);
|
||||
+ boolean flag1 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !level.getPlayers().isEmpty(); // CraftBukkit
|
||||
|
||||
if (!flag) {
|
||||
this.world.getMethodProfiler().enter("pollingChunks");
|
||||
int k = this.world.getGameRules().getInt(GameRules.RANDOM_TICK_SPEED);
|
||||
this.level.getMethodProfiler().enter("pollingChunks");
|
||||
int k = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
|
||||
- boolean flag2 = worlddata.getTime() % 400L == 0L;
|
||||
+ boolean flag2 = world.ticksPerAnimalSpawns != 0L && worlddata.getTime() % world.ticksPerAnimalSpawns == 0L; // CraftBukkit
|
||||
+ boolean flag2 = level.ticksPerAnimalSpawns != 0L && worlddata.getTime() % level.ticksPerAnimalSpawns == 0L; // CraftBukkit
|
||||
|
||||
this.world.getMethodProfiler().enter("naturalSpawnCount");
|
||||
int l = this.chunkMapDistance.b();
|
||||
@@ -532,12 +578,18 @@
|
||||
this.level.getMethodProfiler().enter("naturalSpawnCount");
|
||||
int l = this.distanceManager.b();
|
||||
@@ -548,13 +594,19 @@
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean executeNext() {
|
||||
- protected boolean executeNext() {
|
||||
+ // CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
|
||||
+ public boolean executeNext() {
|
||||
+ try {
|
||||
if (ChunkProviderServer.this.tickDistanceManager()) {
|
||||
return true;
|
||||
@@ -159,7 +147,7 @@
|
||||
return super.executeNext();
|
||||
}
|
||||
+ } finally {
|
||||
+ playerChunkMap.callbackExecutor.run();
|
||||
+ chunkMap.callbackExecutor.run();
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user