Update to Minecraft 1.17

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-06-11 15:00:00 +10:00
parent 75faba7fde
commit b3a8254758
619 changed files with 10708 additions and 8451 deletions

View File

@@ -1,8 +1,8 @@
--- a/net/minecraft/world/entity/EntityLightning.java
+++ b/net/minecraft/world/entity/EntityLightning.java
@@ -22,6 +22,11 @@
import net.minecraft.world.level.block.state.IBlockData;
@@ -32,6 +32,11 @@
import net.minecraft.world.phys.AxisAlignedBB;
import net.minecraft.world.phys.Vec3D;
+// CraftBukkit start
+import net.minecraft.network.protocol.game.PacketPlayOutNamedSoundEffect;
@@ -11,65 +11,54 @@
+
public class EntityLightning extends Entity {
private int lifeTicks;
@@ -62,7 +67,24 @@
this.a(4);
}
- this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
+ // CraftBukkit start - Use relative location for far away sounds
+ // this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
+ float pitch = 0.8F + this.random.nextFloat() * 0.2F;
+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
+ for (EntityPlayer player : (List<EntityPlayer>) (List) this.world.getPlayers()) {
+ double deltaX = this.locX() - player.locX();
+ double deltaZ = this.locZ() - player.locZ();
+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
+ if (distanceSquared > viewDistance * viewDistance) {
+ double deltaLength = Math.sqrt(distanceSquared);
+ double relativeX = player.locX() + (deltaX / deltaLength) * viewDistance;
+ double relativeZ = player.locZ() + (deltaZ / deltaLength) * viewDistance;
+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, relativeX, this.locY(), relativeZ, 10000.0F, pitch));
+ } else {
+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, this.locX(), this.locY(), this.locZ(), 10000.0F, pitch));
+ }
+ }
+ // CraftBukkit end
this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
}
@@ -78,7 +100,7 @@
private static final int START_LIFE = 2;
@@ -132,7 +137,7 @@
}
}
- if (this.lifeTicks >= 0) {
+ if (this.lifeTicks >= 0 && !this.isEffect) { // CraftBukkit - add !this.isEffect
if (!(this.world instanceof WorldServer)) {
this.world.c(2);
} else if (!this.isEffect) {
@@ -106,7 +128,11 @@
IBlockData iblockdata = BlockFireAbstract.a((IBlockAccess) this.world, blockposition);
- if (this.life >= 0) {
+ if (this.life >= 0 && !this.visualOnly) { // CraftBukkit - add !this.isEffect
if (!(this.level instanceof WorldServer)) {
this.level.c(2);
} else if (!this.visualOnly) {
@@ -166,8 +171,12 @@
IBlockData iblockdata = BlockFireAbstract.a((IBlockAccess) this.level, blockposition);
if (this.world.getType(blockposition).isAir() && iblockdata.canPlace(this.world, blockposition)) {
- this.world.setTypeUpdate(blockposition, iblockdata);
if (this.level.getType(blockposition).isAir() && iblockdata.canPlace(this.level, blockposition)) {
- this.level.setTypeUpdate(blockposition, iblockdata);
- ++this.blocksSetOnFire;
+ // CraftBukkit start - add "!isEffect"
+ if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition, this).isCancelled()) {
+ this.world.setTypeUpdate(blockposition, iblockdata);
+ if (!visualOnly && !CraftEventFactory.callBlockIgniteEvent(level, blockposition, this).isCancelled()) {
+ this.level.setTypeUpdate(blockposition, iblockdata);
+ ++this.blocksSetOnFire;
+ }
+ // CraftBukkit end
}
for (int j = 0; j < i; ++j) {
@@ -114,7 +140,11 @@
@@ -175,8 +184,12 @@
iblockdata = BlockFireAbstract.a((IBlockAccess) this.world, blockposition1);
if (this.world.getType(blockposition1).isAir() && iblockdata.canPlace(this.world, blockposition1)) {
- this.world.setTypeUpdate(blockposition1, iblockdata);
iblockdata = BlockFireAbstract.a((IBlockAccess) this.level, blockposition1);
if (this.level.getType(blockposition1).isAir() && iblockdata.canPlace(this.level, blockposition1)) {
- this.level.setTypeUpdate(blockposition1, iblockdata);
- ++this.blocksSetOnFire;
+ // CraftBukkit start - add "!isEffect"
+ if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition1, this).isCancelled()) {
+ this.world.setTypeUpdate(blockposition1, iblockdata);
+ if (!visualOnly && !CraftEventFactory.callBlockIgniteEvent(level, blockposition1, this).isCancelled()) {
+ this.level.setTypeUpdate(blockposition1, iblockdata);
+ ++this.blocksSetOnFire;
+ }
+ // CraftBukkit end
}
}
@@ -240,8 +253,9 @@
iblockdata = world.getType(blockposition1);
} while (!(iblockdata.getBlock() instanceof WeatheringCopper));
+ BlockPosition blockposition1Final = blockposition1; // CraftBukkit - decompile error
WeatheringCopper.b(iblockdata).ifPresent((iblockdata1) -> {
- world.setTypeUpdate(blockposition1, iblockdata1);
+ world.setTypeUpdate(blockposition1Final, iblockdata1); // CraftBukkit - decompile error
});
world.triggerEffect(3002, blockposition1, -1);
return Optional.of(blockposition1);