Update to Minecraft 1.17

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-06-11 15:00:00 +10:00
parent 75faba7fde
commit b3a8254758
619 changed files with 10708 additions and 8451 deletions

View File

@@ -1,9 +1,9 @@
--- a/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
+++ b/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
@@ -196,8 +196,19 @@
double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
@@ -195,8 +195,19 @@
double d3 = Math.sqrt(d0 * d0 + d2 * d2);
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level.getDifficulty().a() * 4));
+ // CraftBukkit start
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), null, entityarrow, net.minecraft.world.EnumHand.MAIN_HAND, 0.8F, true);
+ if (event.isCancelled()) {
@@ -12,11 +12,11 @@
+ }
+
+ if (event.getProjectile() == entityarrow.getBukkitEntity()) {
+ world.addEntity(entityarrow);
+ level.addEntity(entityarrow);
+ }
+ // CraftBukkit end
this.playSound(SoundEffects.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
- this.world.addEntity(entityarrow);
this.playSound(SoundEffects.SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
- this.level.addEntity(entityarrow);
+ // this.world.addEntity(entityarrow); // CraftBukkit - moved up
}