Update to Minecraft 1.17

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-06-11 15:00:00 +10:00
parent 75faba7fde
commit b3a8254758
619 changed files with 10708 additions and 8451 deletions

View File

@@ -1,17 +1,26 @@
--- a/net/minecraft/world/level/IBlockAccess.java
+++ b/net/minecraft/world/level/IBlockAccess.java
@@ -41,8 +41,8 @@
return BlockPosition.a(axisalignedbb).map(this::getType);
@@ -26,7 +26,7 @@
default <T extends TileEntity> Optional<T> a(BlockPosition blockposition, TileEntityTypes<T> tileentitytypes) {
TileEntity tileentity = this.getTileEntity(blockposition);
- return tileentity != null && tileentity.getTileType() == tileentitytypes ? Optional.of(tileentity) : Optional.empty();
+ return tileentity != null && tileentity.getTileType() == tileentitytypes ? (Optional<T>) Optional.of(tileentity) : Optional.empty(); // CraftBukkit - decompile error
}
IBlockData getType(BlockPosition blockposition);
@@ -58,8 +58,8 @@
});
}
- default MovingObjectPositionBlock rayTrace(RayTrace raytrace) {
- return (MovingObjectPositionBlock) a(raytrace, (raytrace1, blockposition) -> {
- return (MovingObjectPositionBlock) a(raytrace.b(), raytrace.a(), raytrace, (raytrace1, blockposition) -> {
+ // CraftBukkit start - moved block handling into separate method for use by Block#rayTrace
+ default MovingObjectPositionBlock rayTraceBlock(RayTrace raytrace1, BlockPosition blockposition) {
IBlockData iblockdata = this.getType(blockposition);
Fluid fluid = this.getFluid(blockposition);
Vec3D vec3d = raytrace1.b();
@@ -55,6 +55,12 @@
@@ -72,6 +72,12 @@
double d1 = movingobjectpositionblock1 == null ? Double.MAX_VALUE : raytrace1.b().distanceSquared(movingobjectpositionblock1.getPos());
return d0 <= d1 ? movingobjectpositionblock : movingobjectpositionblock1;
@@ -19,14 +28,14 @@
+ // CraftBukkit end
+
+ default MovingObjectPositionBlock rayTrace(RayTrace raytrace) {
+ return (MovingObjectPositionBlock) a(raytrace, (raytrace1, blockposition) -> {
+ return (MovingObjectPositionBlock) a(raytrace.b(), raytrace.a(), raytrace, (raytrace1, blockposition) -> {
+ return this.rayTraceBlock(raytrace1, blockposition); // CraftBukkit - moved into separate method
}, (raytrace1) -> {
Vec3D vec3d = raytrace1.b().d(raytrace1.a());
@@ -130,7 +136,7 @@
double d13 = d10 * (i1 > 0 ? 1.0D - MathHelper.h(d4) : MathHelper.h(d4));
double d14 = d11 * (j1 > 0 ? 1.0D - MathHelper.h(d5) : MathHelper.h(d5));
@@ -144,7 +150,7 @@
double d13 = d10 * (i1 > 0 ? 1.0D - MathHelper.g(d4) : MathHelper.g(d4));
double d14 = d11 * (j1 > 0 ? 1.0D - MathHelper.g(d5) : MathHelper.g(d5));
- Object object;
+ T object; // CraftBukkit - decompile error