Fix more compile issues
This commit is contained in:
@@ -4,15 +4,20 @@ Date: Thu, 3 Mar 2016 03:53:43 -0600
|
||||
Subject: [PATCH] Allow for toggling of spawn chunks
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/Level.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
||||
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
||||
});
|
||||
// CraftBukkit end
|
||||
this.timings = new co.aikar.timings.WorldTimingsHandler(this); // Paper - code below can generate new world and access timings
|
||||
+ this.keepSpawnInMemory = this.paperConfig().spawn.keepSpawnLoaded; // Paper - Option to keep spawn chunks loaded
|
||||
this.entityLimiter = new org.spigotmc.TickLimiter(this.spigotConfig.entityMaxTickTime);
|
||||
this.tileLimiter = new org.spigotmc.TickLimiter(this.spigotConfig.tileMaxTickTime);
|
||||
}
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
||||
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
||||
this.dragonFight = null;
|
||||
}
|
||||
|
||||
+ // Paper start - keep spawn loaded
|
||||
+ if (this.paperConfig().spawn.keepSpawnLoaded && this.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS) == 0) {
|
||||
+ this.getGameRules().getRule(GameRules.RULE_SPAWN_CHUNK_RADIUS).set(this.paperConfig().spawn.keepSpawnLoadedRange, this);
|
||||
+ }
|
||||
+ // Paper end - keep spawn loaded
|
||||
+
|
||||
this.sleepStatus = new SleepStatus();
|
||||
this.gameEventDispatcher = new GameEventDispatcher(this);
|
||||
this.randomSequences = (RandomSequences) Objects.requireNonNullElseGet(randomsequences, () -> {
|
||||
|
||||
Reference in New Issue
Block a user