Expand Recipe API to allow multiple Materials per slot
By: md_5 <git@md-5.net>
This commit is contained in:
@@ -1,17 +1,20 @@
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--- a/net/minecraft/server/ShapedRecipes.java
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+++ b/net/minecraft/server/ShapedRecipes.java
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@@ -13,6 +13,10 @@
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@@ -13,6 +13,13 @@
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Map.Entry;
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+// CraftBukkit start
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+import java.util.ArrayList;
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+import java.util.List;
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+import org.bukkit.craftbukkit.inventory.CraftItemStack;
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+import org.bukkit.craftbukkit.inventory.CraftShapedRecipe;
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+import org.bukkit.craftbukkit.util.CraftMagicNumbers;
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+// CraftBukkit end
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public class ShapedRecipes implements IRecipe {
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@@ -32,6 +36,66 @@
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@@ -32,6 +39,70 @@
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this.result = itemstack;
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}
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@@ -66,8 +69,12 @@
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+ for (RecipeItemStack list : this.items) {
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+ list.buildChoices();
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+ if (list.choices.length > 0) {
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+ net.minecraft.server.ItemStack stack = list.choices[0];
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+ recipe.setIngredient(c, org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(stack.getItem()), (list.choices.length) > 1 ? 32767 : 0);
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+ List<org.bukkit.Material> choices = new ArrayList<>(list.choices.length);
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+ for (ItemStack i : list.choices) {
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+ choices.add(CraftMagicNumbers.getMaterial(i.getItem()));
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+ }
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+
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+ recipe.setIngredient(c, new org.bukkit.inventory.RecipeChoice.MaterialChoice(choices));
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+ }
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+ c++;
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+ }
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@@ -78,7 +85,7 @@
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public MinecraftKey getKey() {
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return this.key;
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}
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@@ -302,11 +366,11 @@
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@@ -302,11 +373,11 @@
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packetdataserializer.a(shapedrecipes.result);
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}
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