Remove unused light queue size option (#12201)
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@ -54,7 +54,8 @@ interface RemovedConfigurations {
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path("fixes", "fix-curing-zombie-villager-discount-exploit"),
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path("fixes", "fix-curing-zombie-villager-discount-exploit"),
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path("entities", "mob-effects", "undead-immune-to-certain-effects"),
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path("entities", "mob-effects", "undead-immune-to-certain-effects"),
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path("entities", "entities-target-with-follow-range"),
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path("entities", "entities-target-with-follow-range"),
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path("environment", "disable-teleportation-suffocation-check")
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path("environment", "disable-teleportation-suffocation-check"),
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path("misc", "light-queue-size")
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};
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};
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// spawn.keep-spawn-loaded and spawn.keep-spawn-loaded-range are no longer used, but kept
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// spawn.keep-spawn-loaded and spawn.keep-spawn-loaded-range are no longer used, but kept
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// in the world default config for compatibility with old worlds being migrated to use the gamerule
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// in the world default config for compatibility with old worlds being migrated to use the gamerule
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@ -558,7 +558,6 @@ public class WorldConfiguration extends ConfigurationPart {
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public Misc misc;
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public Misc misc;
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public class Misc extends ConfigurationPart {
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public class Misc extends ConfigurationPart {
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public int lightQueueSize = 20;
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public boolean updatePathfindingOnBlockUpdate = true;
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public boolean updatePathfindingOnBlockUpdate = true;
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public boolean showSignClickCommandFailureMsgsToPlayer = false;
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public boolean showSignClickCommandFailureMsgsToPlayer = false;
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public RedstoneImplementation redstoneImplementation = RedstoneImplementation.VANILLA;
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public RedstoneImplementation redstoneImplementation = RedstoneImplementation.VANILLA;
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