Remove unused light queue size option (#12201)

This commit is contained in:
Warrior
2025-02-28 17:58:45 +01:00
committed by GitHub
parent 0a6e7435b3
commit b506626824
2 changed files with 2 additions and 2 deletions

View File

@ -54,7 +54,8 @@ interface RemovedConfigurations {
path("fixes", "fix-curing-zombie-villager-discount-exploit"),
path("entities", "mob-effects", "undead-immune-to-certain-effects"),
path("entities", "entities-target-with-follow-range"),
path("environment", "disable-teleportation-suffocation-check")
path("environment", "disable-teleportation-suffocation-check"),
path("misc", "light-queue-size")
};
// spawn.keep-spawn-loaded and spawn.keep-spawn-loaded-range are no longer used, but kept
// in the world default config for compatibility with old worlds being migrated to use the gamerule

View File

@ -558,7 +558,6 @@ public class WorldConfiguration extends ConfigurationPart {
public Misc misc;
public class Misc extends ConfigurationPart {
public int lightQueueSize = 20;
public boolean updatePathfindingOnBlockUpdate = true;
public boolean showSignClickCommandFailureMsgsToPlayer = false;
public RedstoneImplementation redstoneImplementation = RedstoneImplementation.VANILLA;