Fix entity equipment on cancellation of EntityDeathEvent (#5740)
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@@ -79,6 +79,39 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
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// Paper start
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org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(source);
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if (deathEvent == null || !deathEvent.isCancelled()) {
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- if (this.deathScore >= 0 && entityliving != null) {
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- entityliving.awardKillScore(this, this.deathScore, source);
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- }
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+ // if (this.deathScore >= 0 && entityliving != null) { // Paper moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
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+ // entityliving.awardKillScore(this, this.deathScore, source);
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+ // }
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// Paper start - clear equipment if event is not cancelled
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if (this instanceof Mob mob) {
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java.util.Collections.fill(mob.handItems, ItemStack.EMPTY);
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
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this.dropCustomDeathLoot(source, i, flag);
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this.clearEquipmentSlots = true; // Paper
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}
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- // CraftBukkit start - Call death event
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- org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
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+ // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops, () -> {
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+ final LivingEntity entityliving = this.getKillCredit();
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+ if (this.deathScore >= 0 && entityliving != null) {
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+ entityliving.awardKillScore(this, this.deathScore, source);
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+ }
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+ }); // Paper end
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this.postDeathDropItems(deathEvent); // Paper
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this.drops = new ArrayList<>();
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -106,6 +139,23 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -0,0 +0,0 @@ public class CraftEventFactory {
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}
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public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
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+ // Paper start
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+ return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
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+ }
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
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+ // Paper end
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CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
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populateFields(victim, event); // Paper - make cancellable
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@@ -0,0 +0,0 @@ public class CraftEventFactory {
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playDeathSound(victim, event);
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// Paper end
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victim.expToDrop = event.getDroppedExp();
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+ lootCheck.run(); // Paper - advancement triggers before destroying items
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for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
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