#1209: Clean up various patches

By: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
This commit is contained in:
CraftBukkit/Spigot
2023-06-24 17:15:05 +10:00
parent 0f9e7a497e
commit b97cc9b99f
71 changed files with 662 additions and 719 deletions

View File

@@ -1,12 +1,13 @@
--- a/net/minecraft/world/effect/MobEffectList.java
+++ b/net/minecraft/world/effect/MobEffectList.java
@@ -19,6 +19,13 @@
@@ -19,6 +19,14 @@
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.player.EntityHuman;
+// CraftBukkit start
+import net.minecraft.network.protocol.game.PacketPlayOutUpdateHealth;
+import net.minecraft.server.level.EntityPlayer;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
+// CraftBukkit end
@@ -14,7 +15,7 @@
public class MobEffectList {
private final Map<AttributeBase, AttributeModifier> attributeModifiers = Maps.newHashMap();
@@ -55,26 +62,37 @@
@@ -55,26 +63,35 @@
public void applyEffectTick(EntityLiving entityliving, int i) {
if (this == MobEffects.REGENERATION) {
if (entityliving.getHealth() < entityliving.getMaxHealth()) {
@@ -37,14 +38,12 @@
+ // CraftBukkit start
+ EntityHuman entityhuman = (EntityHuman) entityliving;
+ int oldFoodLevel = entityhuman.getFoodData().foodLevel;
+
+ org.bukkit.event.entity.FoodLevelChangeEvent event = CraftEventFactory.callFoodLevelChangeEvent(entityhuman, i + 1 + oldFoodLevel);
+
+ if (!event.isCancelled()) {
+ entityhuman.getFoodData().eat(event.getFoodLevel() - oldFoodLevel, 1.0F);
+ }
+
+ ((EntityPlayer) entityhuman).connection.send(new PacketPlayOutUpdateHealth(((EntityPlayer) entityhuman).getBukkitEntity().getScaledHealth(), entityhuman.getFoodData().foodLevel, entityhuman.getFoodData().saturationLevel));
+ ((CraftPlayer) entityhuman.getBukkitEntity()).sendHealthUpdate();
+ // CraftBukkit end
}
} else if ((this != MobEffects.HEAL || entityliving.isInvertedHealAndHarm()) && (this != MobEffects.HARM || !entityliving.isInvertedHealAndHarm())) {
@@ -57,7 +56,7 @@
}
}
@@ -95,7 +113,7 @@
@@ -95,7 +112,7 @@
}
} else {
j = (int) (d0 * (double) (4 << i) + 0.5D);