SPIGOT-519: Add TNTPrimeEvent
Thanks to Pokechu22 for an earlier implementation By: Jishuna <joshl5324@gmail.com>
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@@ -150,6 +150,7 @@ import org.bukkit.event.block.EntityBlockFormEvent;
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import org.bukkit.event.block.FluidLevelChangeEvent;
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import org.bukkit.event.block.MoistureChangeEvent;
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import org.bukkit.event.block.NotePlayEvent;
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import org.bukkit.event.block.TNTPrimeEvent;
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import org.bukkit.event.entity.AreaEffectCloudApplyEvent;
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import org.bukkit.event.entity.ArrowBodyCountChangeEvent;
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import org.bukkit.event.entity.BatToggleSleepEvent;
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@@ -1734,4 +1735,14 @@ public class CraftEventFactory {
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EntitiesUnloadEvent event = new EntitiesUnloadEvent(new CraftChunk((WorldServer) world, coords.x, coords.z), bukkitEntities);
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Bukkit.getPluginManager().callEvent(event);
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}
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public static boolean callTNTPrimeEvent(World world, BlockPosition pos, TNTPrimeEvent.PrimeCause cause, Entity causingEntity, BlockPosition causePosition) {
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org.bukkit.entity.Entity bukkitEntity = (causingEntity == null) ? null : causingEntity.getBukkitEntity();
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org.bukkit.block.Block bukkitBlock = (causePosition == null) ? null : CraftBlock.at(world, causePosition);
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TNTPrimeEvent event = new TNTPrimeEvent(CraftBlock.at(world, pos), cause, bukkitEntity, bukkitBlock);
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Bukkit.getPluginManager().callEvent(event);
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return !event.isCancelled();
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}
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}
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