Update le patches so that they may henceforth apply cleanly without errors due to the last upstream commit.

By: md_5 <md_5@live.com.au>
This commit is contained in:
Spigot
2013-03-19 16:51:45 +11:00
parent 96d7ce81a7
commit bad273fe08
10 changed files with 58 additions and 56 deletions

View File

@@ -1,4 +1,4 @@
From 2d728b9be20e44900ccb1854bcebaafc2af49a48 Mon Sep 17 00:00:00 2001
From 816a0dcc3e94acb08b671715e0f29113bc2977d6 Mon Sep 17 00:00:00 2001
From: shakytom <tom.roberts00@gmail.com>
Date: Wed, 20 Feb 2013 22:34:38 -0500
Subject: [PATCH] Improved tile entity lookup for chunk sending
@@ -10,10 +10,10 @@ This results in a good reduction of time spent in player ticking.
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 52fd561..b3c7790 100644
index 03140c2..0905964 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -172,8 +172,9 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@@ -173,8 +173,9 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
iterator1.remove();
if (chunkcoordintpair != null && this.world.isLoaded(chunkcoordintpair.x << 4, 0, chunkcoordintpair.z << 4)) {