Basic PlayerProfile API
Establishes base extension of profile systems for future edits too == AT == public org.bukkit.craftbukkit.profile.CraftProfileProperty public org.bukkit.craftbukkit.profile.CraftPlayerTextures public org.bukkit.craftbukkit.profile.CraftPlayerTextures copyFrom(Lorg/bukkit/profile/PlayerTextures;)V public org.bukkit.craftbukkit.profile.CraftPlayerTextures rebuildPropertyIfDirty()V public org.bukkit.craftbukkit.profile.CraftPlayerProfile toString(Lcom/mojang/authlib/properties/PropertyMap;)Ljava/lang/String; public org.bukkit.craftbukkit.profile.CraftPlayerProfile getProperty(Ljava/lang/String;)Lcom/mojang/authlib/properties/Property; public org.bukkit.craftbukkit.profile.CraftPlayerProfile setProperty(Ljava/lang/String;Lcom/mojang/authlib/properties/Property;)V
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package com.destroystokyo.paper.profile;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.properties.Property;
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import net.minecraft.world.item.component.ResolvableProfile;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.UUID;
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public interface SharedPlayerProfile {
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@Nullable UUID getUniqueId();
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@Nullable String getName();
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boolean removeProperty(@NotNull String property);
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@Nullable Property getProperty(@NotNull String propertyName);
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@Nullable void setProperty(@NotNull String propertyName, @Nullable Property property);
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@NotNull GameProfile buildGameProfile();
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@NotNull ResolvableProfile buildResolvableProfile();
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}
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