Current non compilable status of all patches - THIS IS NOT READY

THERE IS STILL NO ETA. GOBLINS WILL EAT YOU.
This commit is contained in:
Aikar
2020-06-25 21:58:00 -04:00
parent cfd598512a
commit bc5acdddad
43 changed files with 316 additions and 1533 deletions

View File

@@ -43,8 +43,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
String title = container.getBukkitView().getTitle();
- player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, new ChatComponentText(title)));
+ if (!player.isFrozen()) player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, new ChatComponentText(title))); // Paper
- player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0]));
+ if (!player.isFrozen()) player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0])); // Paper
getHandle().activeContainer = container;
getHandle().activeContainer.addSlotListener(player);
}
@@ -52,8 +52,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// Now open the window
Containers<?> windowType = CraftContainer.getNotchInventoryType(inventory.getTopInventory());
String title = inventory.getTitle();
- player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, new ChatComponentText(title)));
+ if (!player.isFrozen()) player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, new ChatComponentText(title))); // Paper
- player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0]));
+ if (!player.isFrozen()) player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, CraftChatMessage.fromString(title)[0])); // Paper
player.activeContainer = container;
player.activeContainer.addSlotListener(player);
}