Fix more compile issues
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@@ -16,7 +16,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper start - validate pick item position
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+ if (!(packet.getSlot() >= 0 && packet.getSlot() < this.player.getInventory().items.size())) {
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+ ServerGamePacketListenerImpl.LOGGER.warn("{} tried to set an invalid carried item", this.player.getName().getString());
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+ this.disconnect("Invalid hotbar selection (Hacking?)");
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+ this.disconnect(Component.literal("Invalid hotbar selection (Hacking?)"));
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+ return;
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+ }
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+ this.player.getInventory().pickSlot(packet.getSlot()); // Paper - Diff above if changed
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