More improvements to activation range, improve turtles

improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
This commit is contained in:
Aikar
2018-10-04 23:18:46 -04:00
parent c4cbda699b
commit bdd77afa95
47 changed files with 247 additions and 295 deletions

View File

@@ -9,7 +9,7 @@ This should hopefully avoid duplicate entities ever being created
if the entity was to end up in 2 different chunk slices
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 17f1e71d48..a75b058e2a 100644
index c7f67bce6c..a7cbd9b201 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {