More improvements to activation range, improve turtles

improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
This commit is contained in:
Aikar
2018-10-04 23:18:46 -04:00
parent c4cbda699b
commit bdd77afa95
47 changed files with 247 additions and 295 deletions

View File

@@ -14,7 +14,7 @@ Fix this by differing entity add to world for all entities at the same time
the original entity is dead, overwrite it as the logic does for unloaod queued entities.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index a75b058e2a..56116ae170 100644
index a7cbd9b201..ae7e00d81e 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {